Game theory game classes

Extensive-form game

An extensive-form game is a specification of a game in game theory, allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible game outcomes. Extensive-form games also allow for the representation of incomplete information in the form of chance events modeled as "moves by nature". (Wikipedia).

Extensive-form game
Video thumbnail

Prealgebra Lecture 3.1 Part 3

Prealgebra Lecture 3.1 Part 3: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 4

Prealgebra Lecture 3.1 Part 4: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 1.2 Part 1

Prealgebra Lecture 1.2 Part 1: Place Value and Expanded Form

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 8

Prealgebra Lecture 3.1 Part 8: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 5

Prealgebra Lecture 3.1 Part 5: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 2

Prealgebra Lecture 3.1 Part 2: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 1

Prealgebra Lecture 3.1 Part 1: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Prealgebra Lecture 3.1 Part 9

Prealgebra Lecture 3.1 Part 9: Simplifying Algebraic Expressions

From playlist Prealgebra Playlist 1

Video thumbnail

Intermediate Algebra Lecture 7.1 Part 1

Intermediate Algebra Lecture 7.1 Part 1: Domain and Simplifying Rational Expressions

From playlist Intermediate Algebra Playlist 1

Video thumbnail

Mod-05 Lec-35 Nash Equilibrium and Its Problems

Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in

From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics

Video thumbnail

Kousha Etessami: The complexity of computing a quasi perfect equilibrium for n player extensive form

We study the complexity of computing/approximating several classic refinements of Nash equilibrium for n-player extensive form games of perfect recall EFGPR, including perfect, quasi-perfect, and sequential equilibrium. We show that, for all of these refinements, approximating one such equ

From playlist HIM Lectures: Trimester Program "Combinatorial Optimization"

Video thumbnail

mod-05 Lec-33 Extensive Games: Introduction

Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in

From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics

Video thumbnail

Mod-05 Lec-36 Subgame Perfect Nash Equilibrium

Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in

From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics

Video thumbnail

Mod-05 Lec-34 Strategy and Equilibrium

Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in

From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics

Video thumbnail

PSHSummit 2022 - More Game Breaking PowerShell by James Brundage

PowerShell Summit videos are recorded on a "best effort" basis. We use a room mic to capture as much room audio as possible, with an emphasis on capturing the speaker. Our recordings are made in a way that minimizes overhead for our speakers and interruptions to our live audience. These re

From playlist PowerShell + DevOps Global Summit 2022

Video thumbnail

Jules Hedges - compositional game theory - part I

Compositional game theory is an approach to game theory that is designed to have better mathematical (loosely “algebraic” and “geometric”) properties, while also being intended as a practical setting for microeconomic modelling. It gives a graphical representation of games in which the flo

From playlist compositional game theory

Video thumbnail

NES Emulator Part #6: APU - Sounds, Beeps & Bloops

In this video I look at how to start adding audio to the NES emulation. But before I can, I show an example of how to use the audio framework within the olcPixelGameEngine. Ultimately, adding audio requires a significant shift in thinking about how to control timing in emulations, and I en

From playlist NES Emulator From Scratch

Video thumbnail

É. Gaudron - Minima et pentes des espaces adéliques rigides (Part1)

Ce cours présente un abrégé de la théorie des minima et pentes successives des espaces adéliques rigides sur une extension algébrique du corps des nombres rationnels. Seront réunis dans un même tout une partie de la géométrie des nombres des ellipsoïdes de Minkowski, la théorie des pentes

From playlist Ecole d'été 2017 - Géométrie d'Arakelov et applications diophantiennes

Video thumbnail

Admissible Representations of a Connected Reductive P-Adic Groups....by Marie Vigneras

Program Recent developments around p-adic modular forms (ONLINE) ORGANIZERS: Debargha Banerjee (IISER Pune, India) and Denis Benois (University of Bordeaux, France) DATE: 30 November 2020 to 04 December 2020 VENUE: Online This is a follow up of the conference organized last year arou

From playlist Recent Developments Around P-adic Modular Forms (Online)

Video thumbnail

Let's make 16 games in C++: Bejeweled (Match-3)

Download source: https://drive.google.com/uc?export=download&id=1X24AF6OYBp0dFDdjtTx0nlTrGOHb4uRr

From playlist Let's make 16 games in C++/SFML!

Related pages

Solution concept | Simultaneous game | Subgame perfect equilibrium | Move by nature | Information set (game theory) | Normal-form game | Chess | Partial derivative | Game theory | Game tree | Perfect information | Combinatorial game theory | Howard Raiffa | John von Neumann | Equivalence class | Artificial intelligence | Harold W. Kuhn | Integer | Partition of a set | Epistemic modal logic | Real number | Realization (probability) | Probability distribution | Subgame | Singleton (mathematics) | Strategy (game theory) | Infinite chess | Axiom of determinacy | Cournot competition | Nash equilibrium | Self-confirming equilibrium | Perfect Bayesian equilibrium | Tic-tac-toe | Expected value | Tuple | A priori probability | Common knowledge (logic) | Best response | Choice function | Stackelberg competition | Sequential game