An extensive-form game is a specification of a game in game theory, allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible game outcomes. Extensive-form games also allow for the representation of incomplete information in the form of chance events modeled as "moves by nature". (Wikipedia).
Prealgebra Lecture 3.1 Part 3: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 4: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 1.2 Part 1: Place Value and Expanded Form
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 8: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 5: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 2: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 1: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Prealgebra Lecture 3.1 Part 9: Simplifying Algebraic Expressions
From playlist Prealgebra Playlist 1
Intermediate Algebra Lecture 7.1 Part 1
Intermediate Algebra Lecture 7.1 Part 1: Domain and Simplifying Rational Expressions
From playlist Intermediate Algebra Playlist 1
Mod-05 Lec-35 Nash Equilibrium and Its Problems
Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in
From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics
Kousha Etessami: The complexity of computing a quasi perfect equilibrium for n player extensive form
We study the complexity of computing/approximating several classic refinements of Nash equilibrium for n-player extensive form games of perfect recall EFGPR, including perfect, quasi-perfect, and sequential equilibrium. We show that, for all of these refinements, approximating one such equ
From playlist HIM Lectures: Trimester Program "Combinatorial Optimization"
mod-05 Lec-33 Extensive Games: Introduction
Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in
From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics
Mod-05 Lec-36 Subgame Perfect Nash Equilibrium
Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in
From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics
Mod-05 Lec-34 Strategy and Equilibrium
Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in
From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics
PSHSummit 2022 - More Game Breaking PowerShell by James Brundage
PowerShell Summit videos are recorded on a "best effort" basis. We use a room mic to capture as much room audio as possible, with an emphasis on capturing the speaker. Our recordings are made in a way that minimizes overhead for our speakers and interruptions to our live audience. These re
From playlist PowerShell + DevOps Global Summit 2022
Jules Hedges - compositional game theory - part I
Compositional game theory is an approach to game theory that is designed to have better mathematical (loosely “algebraic” and “geometric”) properties, while also being intended as a practical setting for microeconomic modelling. It gives a graphical representation of games in which the flo
From playlist compositional game theory
NES Emulator Part #6: APU - Sounds, Beeps & Bloops
In this video I look at how to start adding audio to the NES emulation. But before I can, I show an example of how to use the audio framework within the olcPixelGameEngine. Ultimately, adding audio requires a significant shift in thinking about how to control timing in emulations, and I en
From playlist NES Emulator From Scratch
É. Gaudron - Minima et pentes des espaces adéliques rigides (Part1)
Ce cours présente un abrégé de la théorie des minima et pentes successives des espaces adéliques rigides sur une extension algébrique du corps des nombres rationnels. Seront réunis dans un même tout une partie de la géométrie des nombres des ellipsoïdes de Minkowski, la théorie des pentes
From playlist Ecole d'été 2017 - Géométrie d'Arakelov et applications diophantiennes
Admissible Representations of a Connected Reductive P-Adic Groups....by Marie Vigneras
Program Recent developments around p-adic modular forms (ONLINE) ORGANIZERS: Debargha Banerjee (IISER Pune, India) and Denis Benois (University of Bordeaux, France) DATE: 30 November 2020 to 04 December 2020 VENUE: Online This is a follow up of the conference organized last year arou
From playlist Recent Developments Around P-adic Modular Forms (Online)
Let's make 16 games in C++: Bejeweled (Match-3)
Download source: https://drive.google.com/uc?export=download&id=1X24AF6OYBp0dFDdjtTx0nlTrGOHb4uRr
From playlist Let's make 16 games in C++/SFML!