Category: Routing algorithms

Transit node routing
In applied mathematics, transit node routing can be used to speed up shortest-path routing by pre-computing connections between common access nodes to a sub-network relevant to long-distance travel. T
Fairness measure
Fairness measures or metrics are used in network engineering to determine whether users or applications are receiving a fair share of system resources. There are several mathematical and conceptual de
Babel (protocol)
The Babel routing protocol is a distance-vector routing protocol for Internet Protocol packet-switched networks that is designed to be robust and efficient on both wireless mesh networks and wired net
Iterative deepening A*
Iterative deepening A* (IDA*) is a graph traversal and path search algorithm that can find the shortest path between a designated start node and any member of a set of goal nodes in a weighted graph.
MENTOR routing algorithm
The MENTOR routing algorithm is an algorithm for use in routing of mesh networks, specifically pertaining to their initial topology. It was developed in 1991 by Aaron Kershenbaum, Parviz Kermani, and
Max-min fairness
In communication networks, multiplexing and the division of scarce resources, max-min fairness is said to be achieved by an allocation if and only if the allocation is feasible and an attempt to incre
Diffusing update algorithm
The diffusing update algorithm (DUAL) is the algorithm used by Cisco's EIGRP routing protocol to ensure that a given route is recalculated globally whenever it might cause a routing loop. It was devel
Edge disjoint shortest pair algorithm
Edge disjoint shortest pair algorithm is an algorithm in computer network routing. The algorithm is used for generating the shortest pair of edge disjoint paths between a given pair of vertices. For a
Luleå algorithm
The Luleå algorithm of computer science, designed by , is a technique for storing and searching internet routing tables efficiently. It is named after the Luleå University of Technology, the home inst
Floyd–Warshall algorithm
In computer science, the Floyd–Warshall algorithm (also known as Floyd's algorithm, the Roy–Warshall algorithm, the Roy–Floyd algorithm, or the WFI algorithm) is an algorithm for finding shortest path
Backpressure routing
In queueing theory, a discipline within the mathematical theory of probability, the backpressure routing algorithm is a method for directing traffic around a queueing network that achieves maximum net
Link-state routing protocol
Link-state routing protocols are one of the two main classes of routing protocols used in packet switching networks for computer communications, the others being distance-vector routing protocols. Exa
Suurballe's algorithm
In theoretical computer science and network routing, Suurballe's algorithm is an algorithm for finding two disjoint paths in a nonnegatively-weighted directed graph, so that both paths connect the sam
Equal-cost multi-path routing
Equal-cost multi-path routing (ECMP) is a routing strategy where packet forwarding to a single destination can occur over multiple best paths with equal routing priority. Multi-path routing can be use
B*
In computer science, B* (pronounced "B star") is a best-first graph search algorithm that finds the least-cost path from a given initial node to any goal node (out of one or more possible goals). Firs
Expected transmission count
The ETX metric, or expected transmission count, is a measure of the quality of a path between two nodes in a wireless packet data network. It is used extensively in mesh networking algorithms.
Hierarchical state routing
Hierarchical state routing (HSR), proposed in Scalable Routing Strategies for Ad Hoc Wireless Networks by Iwata et al. (1999), is a typical example of a hierarchical routing protocol. HSR maintains a
Pathfinding
Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on
Vehicular Reactive Routing protocol
Vehicular Reactive Routing protocol (VRR) is a reactive routing protocol with geographical features which is specifically designed for Wireless Access for the Vehicular Environment (WAVE) standard in
Distance-vector routing protocol
A distance-vector routing protocol in data networks determines the best route for data packets based on distance. Distance-vector routing protocols measure the distance by the number of routers a pack
Credit-based fair queuing
Credit-based fair queuing is a computationally efficient alternative to fair queueing. Credit is accumulated to queues as they wait for service. Credit is spent by queues while they are being serviced
Greedy embedding
In distributed computing and geometric graph theory, greedy embedding is a process of assigning coordinates to the nodes of a telecommunications network in order to allow greedy geographic routing to
SMA*
SMA* or Simplified Memory Bounded A* is a shortest path algorithm based on the A* algorithm. The main advantage of SMA* is that it uses a bounded memory, while the A* algorithm might need exponential
Theta*
Theta* is an any-angle path planning algorithm that is based on the A* search algorithm. It can find near-optimal paths with run times comparable to those of A*.
Temporally ordered routing algorithm
The Temporally Ordered Routing Algorithm (TORA) is an algorithm for routing data across Wireless Mesh Networks or Mobile ad hoc networks. It was developed by and Scott Corson at the University of Mary
Flooding (computer networking)
Flooding is used in computer networks routing algorithm in which every incoming packet is sent through every outgoing link except the one it arrived on. Flooding is used in bridging and in systems suc
Dijkstra's algorithm
Dijkstra's algorithm (/ˈdaɪkstrəz/ DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer sc
A* search algorithm
A* (pronounced "A-star") is a graph traversal and path search algorithm, which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. One major practic
Route redistribution
In a router, route redistribution allows a network that uses one routing protocol to route traffic dynamically based on information learned from another routing protocol.
Augmented tree-based routing
Augmented tree-based routing (ATR) protocol, first proposed in 2007, is a multi-path DHT-based routing protocol for scalable networks. ATR resorts to an augmented tree-based address space structure an
Segment routing
Segment routing, a form of computer networking, is a modern variant of source routing that is being developed within the SPRING and IPv6 working groups of the IETF. In a segment routed network, an ing
Wavefront expansion algorithm
The wavefront expansion algorithm is a specialized potential field path planner with breadth-first search to avoid local minima. It uses a growing circle around the robot. The nearest neighbors are an
Wireless Routing Protocol
The Wireless Routing Protocol (WRP) is a proactive unicast routing protocol for mobile ad hoc networks (MANETs).
Source routing
In computer networking, source routing, also called path addressing, allows a sender of a packet to partially or completely specify the route the packet takes through the network. In contrast, in conv
Multipath routing
Multipath routing is a routing technique simultaneously using multiple alternative paths through a network. This can yield a variety of benefits such as fault tolerance, increased bandwidth, and impro
Optimized Link State Routing Protocol
The Optimized Link State Routing Protocol (OLSR) is an IP routing protocol optimized for mobile ad hoc networks, which can also be used on other wireless ad hoc networks. OLSR is a proactive link-stat
Geographic routing
Geographic routing (also called georouting or position-based routing) is a routing principle that relies on geographic position information. It is mainly proposed for wireless networks and based on th
ODMRP
In wireless networking, On-Demand Multicast Routing Protocol is a protocol for routing multicast and unicast traffic throughout Ad hoc wireless mesh networks. ODMRP creates routes on demand, rather th
Arc routing
Arc routing problems (ARP) are a category of general routing problems (GRP), which also includes node routing problems (NRP). The objective in ARPs and NRPs is to traverse the edges and nodes of a gra
Flood search routing
In a telephone network, flood search routing is non-deterministic routing in which a dialed number received at a switch is transmitted to all switches, i.e., flooded, in the area code directly connect
Optimization mechanism
In network science, the optimization mechanism is a network growth algorithm, which randomly places new nodes in the system, and connects them to the existing nodes based on a cost-benefit analysis. D
Contraction hierarchies
In computer science, the method of contraction hierarchies is a speed-up technique for finding the shortest-path in a graph. The most intuitive applications are car-navigation systems: a user wants to