In probability theory and statistics, a shape parameter (also known as form parameter) is a kind of numerical parameter of a parametric family of probability distributionsthat is neither a location parameter nor a scale parameter (nor a function of these, such as a rate parameter). Such a parameter must affect the shape of a distribution rather than simply shifting it (as a location parameter does) or stretching/shrinking it (as a scale parameter does).For example, "peakedness" refers to how round the main peak is. (Wikipedia).
What are Angles, Types of Angles and Estimating Angles
"Identify the type of different angles."
From playlist Shape: Angles
Calculating the Area of Shapes
We know about all kinds of one-dimensional parameters, like side lengths and what not, but now we want to talk about the two-dimensional area that a shape will occupy. This can be thought of as the amount of surface that a shape covers. In this clip, we go over some of the formulas we can
From playlist Geometry
What are the names of different types of polygons based on the number of sides
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
What is the definition of a regular polygon and how do you find the interior angles
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
What are four types of polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
Alice Le Brigant : Information geometry and shape analysis for radar signal processing
Recording during the thematic meeting : "Geometrical and Topological Structures of Information" the August 31, 2017 at the Centre International de Rencontres Mathématiques (Marseille, France) Filmmaker: Guillaume Hennenfent
From playlist Geometry
Physical Modeling Tutorial, Part 7: Building Components
There are several ways to create assembly components in Simscape Multibody. We'll show you how to create simple geometries, extruded and revolved solids, and compound bodies. The components of a suspension system are used as an example. - Enter the MATLAB and Simulink Racing Lounge: http:
From playlist Physical Modeling Tutorials
Band-pass filtering and the filter-Hilbert method
The Hilbert transform produces uninterpretable results on broadband data. You will need to narrow-band filter the signal first. This video shows one method of computing an FIR filter and applying it to EEG data. Together with the Hilbert transform, this gives us the filter-Hilbert method.
From playlist OLD ANTS #4) Time-frequency analysis via other methods
How To Create A Video For Data Science Website Using Fusion | Session 05 | #design
Don’t forget to subscribe! In this project series, you will learn to create a video for a data science website using Fusion. This small course has the main goal to teach you how to use a node-based video editor Fusion from the Blackmagic Design team to create abstract video backgrounds
From playlist Create A Video For Data Science Website Using Fusion
How To Create A Video For Data Science Website Using Fusion | Session 03 | #design
Don’t forget to subscribe! In this project series, you will learn to create a video for a data science website using Fusion. This small course has the main goal to teach you how to use a node-based video editor Fusion from the Blackmagic Design team to create abstract video backgrounds
From playlist Create A Video For Data Science Website Using Fusion
Lecture 11 - Introduction to Neural Networks | Stanford CS229: Machine Learning (Autumn 2018)
For more information about Stanford’s Artificial Intelligence professional and graduate programs, visit: https://stanford.io/3nqNTNo Kian Katanforoosh Lecturer, Computer Science To follow along with the course schedule and syllabus, visit: http://cs229.stanford.edu/syllabus-autumn2018.
From playlist Stanford CS229: Machine Learning Full Course taught by Andrew Ng | Autumn 2018
5.4: Adding Box2D to Processing Sketch Part 1 - The Nature of Code
This video covers the basics of adding Box2D to a Processing sketch. This is part 1. Part 2 gets to the code. Read along: http://natureofcode.com/book/chapter-5-physics-libraries/#chapter05_section5 https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/chp5_phy
From playlist Box2D Physics
#some2 Articles about computer graphics: https://iquilezles.org/ Ray marching tutorials: https://www.youtube.com/c/TheArtofCodeIsCool In this video I am trying to construct a visualization of 4D shapes
From playlist Summer of Math Exposition 2 videos
Transformer Decoder coded from scratch
ABOUT ME ╠Subscribe: https://www.youtube.com/c/CodeEmporium?sub_confirmation=1 📚 Medium Blog: https://medium.com/@dataemporium 💻 Github: https://github.com/ajhalthor 👔 LinkedIn: https://www.linkedin.com/in/ajay-halthor-477974bb/ RESOURCES [ 1 🔎] Blowing up the decoder archtecture: https:
From playlist Transformers from scratch
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
Take instructor-led Live class on Java Tutorial at : http://www.edureka.co/java-course The following topics were covered in this Java Tutorial: The overloaded function must differ either by the number of arguments or operands or data types but with same name. So we are trying use same m
From playlist Java Online Training Videos