A cellular automaton (CA) is Life-like (in the sense of being similar to Conway's Game of Life) if it meets the following criteria: * The array of cells of the automaton has two dimensions. * Each cell of the automaton has two states (conventionally referred to as "alive" and "dead", or alternatively "on" and "off") * The neighborhood of each cell is the Moore neighborhood; it consists of the eight adjacent cells to the one under consideration and (possibly) the cell itself. * In each time step of the automaton, the new state of a cell can be expressed as a function of the number of adjacent cells that are in the alive state and of the cell's own state; that is, the rule is outer totalistic (sometimes called semitotalistic). This class of cellular automata is named for the Game of Life (B3/S23), the most famous cellular automaton, which meets all of these criteria. Many different terms are used to describe this class. It is common to refer to it as the "Life family" or to simply use phrases like "similar to Life". (Wikipedia).
7.1: Cellular Automata - The Nature of Code
This video introduces the concepts and algorithms behind Cellular Automata. (If I reference a link or project and it's not included in this description, please let me know!) Read along: http://natureofcode.com/book/chapter-7-cellular-automata/ http://en.wikipedia.org/wiki/Cellular_autom
From playlist The Nature of Code: Simulating Natural Systems
Cellular Automata are a fantastic demonstration of how a simple set of rules can elicit a complex emergent behaviour. In this video I show John Conway's Game Of Life implemented in quick and simple C++ at the command line. Github: https://github.com/OneLoneCoder/Javidx9/blob/master/Consol
From playlist Interesting Programming
Coding "Conway's Game of Life" Cellular Automaton in C++/ SFML
Coways Game of life is a very famous cellula automaton, created by John Conway. In this video, I implement it in C++ and SFML. ========= DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/tag/v1.1 SOURCE CODE: https://github.com/Hopson97/CellularAutomaton ========= RESOUR
From playlist Creating Cellular Automaton
Fundamental Unit of Life -Introduction to the Cell - Short Revision || CBSE Science || IL Class 9&10
The cell is the fundamental unit of life. All living organisms, from the simplest bacteria to complex multicellular organisms like humans, are made up of cells. Cells are the basic building blocks of life, and they perform all the functions necessary for an organism to survive. Cells are i
From playlist Short Revision || Science || Infinity Learn Class 9&10
The logic gates NOT, AND and OR in the Game of Life. The Game of Life is a cellular automaton invented by John Conway in the late 1960s. I write about it in my book Alex Through the Looking-Glass: How Life Reflects Numbers and Numbers Reflect Life: http://www.amazon.co.uk/dp/1408817772
From playlist The Game of Life
Cell structure and Function || Animal cell and Plant cell || Biology|| 3D video
Cell Structure and Function The cell membrane performs many important functions within the cell such as osmosis, diffusion, transport of nutrients into the cell, processes of ingestion and secretion. The cell membrane is strong enough to provide the cell with mechanical support and flexibl
From playlist Biology
Prokaryotic Cells: The Simplest Kind of Life
We've established that the basic unit of life is the cell, and that the simplest forms of life are just one cell. The earliest unicellular organisms were prokaryotic, and there are many prokaryotic organisms still around today, including all bacteria. So let's go over the features of the p
From playlist Biology/Genetics
What We've Learned from NKS Chapter 6: Starting from Randomness
In this episode of "What We've Learned from NKS", Stephen Wolfram is counting down to the 20th anniversary of A New Kind of Science with [another] chapter retrospective. If you'd like to contribute to the discussion in future episodes, you can participate through this YouTube channel or th
From playlist Science and Research Livestreams
The Curtis-Hedlund-Lyndon Theorem | Nathan Dalaklis | math academic talks
This is the second seminar talk that I have given as a math phd student. It is an expository academic talk that I gave as a Math PhD student during my second semester of my second year in my PhD program. The talk concerns the Factors of Symbolic Dynamical Systems and is focused on the Curt
From playlist Academic Talks
Laurent Bartholdi: Amenable groups - Lecture 2
Abstract: I shall discuss old and new results on amenability of groups, and more generally G-sets. This notion traces back to von Neumann in his study of the Hausdorff-Banach-Tarski paradox, and grew into one of the fundamental properties a group may / may not have -- each time with import
From playlist Mathematical Aspects of Computer Science
Adam P. Goucher - Evolving Lifeforms on Lattices - G4G13 April 2018
In October 1970, Martin Gardner famously introduced the world to Conway's 'Game of Life', a simple set of rules exhibiting breathtaking emergent complexity. We explore a wide range of lattice-based rules which are more conducive to supporting rich interactions and biological processes such
From playlist G4G13 Videos
What We've Learned from NKS Chapter 3: The World of Simple Programs
In this episode of "What We've Learned from NKS", Stephen Wolfram is counting down to the 20th anniversary of A New Kind of Science with [another] chapter retrospective. If you'd like to contribute to the discussion in future episodes, you can participate through this YouTube channel or th
From playlist Science and Research Livestreams
What We've Learned from NKS Chapter 2: The Crucial Experiment
In this episode of "What We've Learned from NKS", Stephen Wolfram is counting down to the 20th anniversary of A New Kind of Science with [another] chapter retrospective. If you'd like to contribute to the discussion in future episodes, you can participate through this YouTube channel or th
From playlist Science and Research Livestreams
What We've Learned from NKS Chapter 11: The Notion of Computation
In this episode of "What We've Learned from NKS", Stephen Wolfram is counting down to the 20th anniversary of A New Kind of Science with [another] chapter retrospective. If you'd like to contribute to the discussion in future episodes, you can participate through this YouTube channel or th
From playlist Science and Research Livestreams
Live CEOing Ep 309: RLE Format in Wolfram Language
Watch Stephen Wolfram and teams of developers in a live, working, language design meeting. This episode is about RLE Format in the Wolfram Language.
From playlist Behind the Scenes in Real-Life Software Design
Stephen Wolfram's Picks of Cellular Automata from the Computational Universe
Join our inaugural liveminting event, where you'll see the live creation of unique NFTs for Stephen Wolfram's picks of cellular automata from the computational universe. Mint your own NFT in the Wolfram Language using the Wolfram Function Repository function MintNFT: https://resources.wol
From playlist Stephen Wolfram Livestreams
The eater is a pattern in the Game of Life. See it devour some spaceships. The Game of Life is a cellular automaton invented by John Conway in the late 1960s. I write about it in my book Alex Through the Looking-Glass: How Life Reflects Numbers and Numbers Reflect Life: http://www.amazon
From playlist The Game of Life