Uniform tilings | Order-5 tilings | Hyperbolic tilings | Isogonal tilings | Square tilings | Truncated tilings
In geometry, the truncated order-5 square tiling is a uniform tiling of the hyperbolic plane. It has Schläfli symbol of t0,1{4,5}. (Wikipedia).
(5,3,2) triangle tiling: http://shpws.me/NW2E (7,3,2) triangle tiling (small): http://shpws.me/NW3A (6,3,2) triangle tiling: http://shpws.me/NW3H (4,3,2) triangle tiling: http://shpws.me/NW3K (3,3,2) triangle tiling: http://shpws.me/NW3J (4,4,2) triangle tiling: http://shpws.me/NW3M
From playlist 3D printing
This shows a 3d print of a mathematical sculpture I produced using shapeways.com. This model is available at http://shpws.me/q0PF.
From playlist 3D printing
Geometry: Ch 4 - Geometric Figures (16 of 18) The Right Circular Cone Truncated
Visit http://ilectureonline.com for more math and science lectures! In this video I will define the right circular truncated cone, and explain the equations of its surface area and volume. Next video in this series can be seen at: https://youtu.be/zNxXORWmA2E
From playlist GEOMETRY 4 - GEOMETRIC FIGURES
Yoshiyuki Kotani -Tiling of 123456-edged Hexagon - G4G13 Apr 2018
The theme is the tiling of flat plane by the hexagon which has the edges of 1,2,3,4,5,6 length, and that of other polygons of different edges. It is a very tough problem to make a tiling by a different edged polygon. Polygon tiling of plane often needs edges of the same lengths. It is well
From playlist G4G13 Videos
Polygonal Numbers - Geometric Approach & Fermat's Polygonal Number Theorem
I created this video with the YouTube Video Editor (http://www.youtube.com/editor)
From playlist ℕumber Theory
How to construct a Tetrahedron
How the greeks constructed the first platonic solid: the regular tetrahedron. Source: Euclids Elements Book 13, Proposition 13. In geometry, a tetrahedron also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. Th
From playlist Platonic Solids
Code-It-Yourself! Simple Tile Based Platform Game #1
This video shows how to make a simple yet smooth tile-based 2D platform game, similar to classic offerings from older consoles. It uses nothing but the Windows Command Prompt to demonstrate robust collisions between the scenery and the player. All collisions are resolved using floating poi
From playlist Code-It-Yourself!
Regular tilings of the plane | Elementary Mathematics (K-6) Explained 37 | N J Wildberger
There are three famous regular tilings of the plane, and young people can happily learn about them. They are pleasing, made up of just one tile, which is itself a regular polygon, and have maximal symmetry. Curiously, the underlying tiles are the regular triangle (equilateral triangle), th
From playlist Elementary Mathematics (K-6) Explained
Super Fast Ray Casting in Tiled Worlds using DDA
In this video I look at how the "traditional OLC" method of raycasting in various videos is in fact terrible, and look at the more intelligent DDA algorithm which can significantly (orders of magnitude) be more effective at determining ray length in tile or voxel based worlds. Source: htt
From playlist Interesting Programming
The Honeycombs of 4-Dimensional Bees ft. Joe Hanson | Infinite Series
Viewers like you help make PBS (Thank you 😃) . Support your local PBS Member Station here: https://to.pbs.org/donateinfi Be sure to check out It's OK to be Smart's video on nature's love of hexagons https://youtu.be/Pypd_yKGYpA And try CuriosityStream today: http://curiositystream.com/inf
From playlist Higher Dimensions
Rose Kaplan-Kelly: Right-angled Links in Thickened Surfaces
Rose Kaplan-Kelly, Temple University Title: Right-angled Links in Thickened Surfaces Traditionally, alternating links are studied with alternating diagrams on $S^2$ in $S^3$. In this talk, we will consider links which are alternating on higher genus surfaces $S_g$ in $S_g \times I$. We wil
From playlist 39th Annual Geometric Topology Workshop (Online), June 6-8, 2022
Domino tilings of squares | MegaFavNumbers
This video is part of the #MegaFavNumbers project. Domino tiling is a tessellation of the region in the Euclidean plane by dominos (2x1 rectangles). In this video we consider square tilings. Sequence, where each element is equal to the number of tilings of an NxN square, is growing reall
From playlist MegaFavNumbers
Bridges 2018 talk - Visualizing hyperbolic honeycombs
This is a talk I gave at the Bridges conference on mathematics and the arts (http://bridgesmathart.org/), on 27th July 2018, about my JMA paper with Roice Nelson: https://www.tandfonline.com/doi/abs/10.1080/17513472.2016.1263789 Many high resolution images at hyperbolichoneycombs.org Ray-m
From playlist Talks
Marjorie Wikler Senechal - Unwrapping a Gem - CoM Apr 2021
If the celebrated Scottish zoologist D’Arcy W. Thompson (1860 – 1948) could have met the near-legendary German astronomer Johannes Kepler (1571 – 1630), what would they talk about? Snowflakes, maybe? It is true that both men wrote about their hexagonal shapes. But they both wrote about Arc
From playlist Celebration of Mind 2021
Every Topic on the Paper 3 GCSE Maths Exam June 2023 | Foundation | Set 2 | Edexcel, AQA, OCR
Join this channel to get access to perks: https://www.youtube.com/channel/UCStPzCGyt5tlwdpDXffobxA/join A video revising the techniques and strategies for all of the fundamental topics on the June 2023 Maths Exam - Paper 3 Foundation 💡 Higher and Foundation Revision Checklist 💡 https:/
From playlist Edexcel 2023 GCSE Maths Exam Revision
Simone WARZEL - Mathematical challenges and results related to fractional quantum systems
https://ams-ems-smf2022.inviteo.fr/
From playlist International Meeting 2022 AMS-EMS-SMF
Geometry: Ch 4 - Geometric Figures (2 of 18) The Parallelogram
Visit http://ilectureonline.com for more math and science lectures! In this video I will define the parallelogram, and explain the equations of its parameters and areas. Next video in this series can be seen at: https://youtu.be/xHqu9bhrtPQ
From playlist GEOMETRY 4 - GEOMETRIC FIGURES
Polygonal Numbers - Algebraic Approach
From playlist ℕumber Theory
Arbitrary Rectangle Collision Detection & Resolution - Complete!
In this video I once and for all solve axis aligned rectangle collision detection, demonstrating algorithms to handle arbitrary size rectangle vs rectangle collisions and collision resolution, applicable to "rectangle soups" or tile map based interactions. Source: https://github.com/OneL
From playlist Interesting Programming