Hyperbolic tilings | Isogonal tilings | Semiregular tilings | Truncated tilings

Truncated hexaoctagonal tiling

In geometry, the truncated hexaoctagonal tiling is a semiregular tiling of the hyperbolic plane. There are one square, one dodecagon, and one hexakaidecagon on each vertex. It has Schläfli symbol of tr{8,6}. (Wikipedia).

Truncated hexaoctagonal tiling
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Hexagonal Tiling Explained!

There is more than one way to tile the plane. In this video we'll explore hexagonal tiling. Hexagonal tiling can be used to make many cool effects. Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode PayPal Donation

From playlist Tools

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Chaos Game in a Hexagon

In this video, we explore the differences between starting with a random dot in a regular hexagon and iterating the procedure of choosing a hexagon vertex at random and moving either half the distance from the current dot to the chosen vertex OR two thirds the distance from the current dot

From playlist Fractals

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How Many Faces, Edges And Vertices Does A Hexagonal Prism Have?

How Many Faces, Edges And Vertices Does A Hexagonal Prism Have? Here we’ll look at how to work out the faces, edges and vertices of a hexagonal prism. We’ll start by counting the faces, these are the flat surfaces that make the shape. A hexagonal prism has 8 faces altogether - 2 hexagon

From playlist Faces, edges and Vertices of 3D shapes

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Regular polyhedra

This shows a 3d print of a mathematical sculpture I produced using shapeways.com. This model is available at http://shpws.me/q0PF.

From playlist 3D printing

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Yoshiyuki Kotani -Tiling of 123456-edged Hexagon - G4G13 Apr 2018

The theme is the tiling of flat plane by the hexagon which has the edges of 1,2,3,4,5,6 length, and that of other polygons of different edges. It is a very tough problem to make a tiling by a different edged polygon. Polygon tiling of plane often needs edges of the same lengths. It is well

From playlist G4G13 Videos

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Chaos Game in a hexagon

In this short, we show what happens when iterating the procedure of choosing a hexagon vertex at random and moving wo thirds the distance from the current dot to the chosen vertex. If you like this video, check out my others and consider subscribing. Thanks! #chaos #chaosgame #hexagon #

From playlist Fractals

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Octahedron Fractal Graph

This shows a 3d print of a mathematical sculpture I produced using shapeways.com. This model is available at http://shpws.me/19O1

From playlist 3D printing

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Drawing a 4 cm hexagon using Maths-Pro

How to draw a 4 cm side length regular polygon using Maths-Pro. Visit my website www.maths-pro.com for hundreds of free Maths resources (worksheets, posters, polyhedra photos and construction advice and much more.

From playlist Using the Maths-Pro geometry template and other geometry

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Code-It-Yourself! Simple Tile Based Platform Game #1

This video shows how to make a simple yet smooth tile-based 2D platform game, similar to classic offerings from older consoles. It uses nothing but the Windows Command Prompt to demonstrate robust collisions between the scenery and the player. All collisions are resolved using floating poi

From playlist Code-It-Yourself!

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Triangle tilings

(5,3,2) triangle tiling: http://shpws.me/NW2E (7,3,2) triangle tiling (small): http://shpws.me/NW3A (6,3,2) triangle tiling: http://shpws.me/NW3H (4,3,2) triangle tiling: http://shpws.me/NW3K (3,3,2) triangle tiling: http://shpws.me/NW3J (4,4,2) triangle tiling: http://shpws.me/NW3M

From playlist 3D printing

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Super Fast Ray Casting in Tiled Worlds using DDA

In this video I look at how the "traditional OLC" method of raycasting in various videos is in fact terrible, and look at the more intelligent DDA algorithm which can significantly (orders of magnitude) be more effective at determining ray length in tile or voxel based worlds. Source: htt

From playlist Interesting Programming

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Marjorie Wikler Senechal - Unwrapping a Gem - CoM Apr 2021

If the celebrated Scottish zoologist D’Arcy W. Thompson (1860 – 1948) could have met the near-legendary German astronomer Johannes Kepler (1571 – 1630), what would they talk about? Snowflakes, maybe? It is true that both men wrote about their hexagonal shapes. But they both wrote about Arc

From playlist Celebration of Mind 2021

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Cookie Shapes!

Avoiding math to have a relaxing Saturday with friends. Links to everyone's cool stuff below: Gwen Fisher: http://www.beadinfinitum.com/ She also has a blog: http://gwenbeads.blogspot.com/ Also buy everything from her etsy shop before someone else does: https://www.etsy.com/shop/gwenbead

From playlist Thanksgiving: Edible Math

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The Honeycombs of 4-Dimensional Bees ft. Joe Hanson | Infinite Series

Viewers like you help make PBS (Thank you 😃) . Support your local PBS Member Station here: https://to.pbs.org/donateinfi Be sure to check out It's OK to be Smart's video on nature's love of hexagons https://youtu.be/Pypd_yKGYpA And try CuriosityStream today: http://curiositystream.com/inf

From playlist Higher Dimensions

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Rose Kaplan-Kelly: Right-angled Links in Thickened Surfaces

Rose Kaplan-Kelly, Temple University Title: Right-angled Links in Thickened Surfaces Traditionally, alternating links are studied with alternating diagrams on $S^2$ in $S^3$. In this talk, we will consider links which are alternating on higher genus surfaces $S_g$ in $S_g \times I$. We wil

From playlist 39th Annual Geometric Topology Workshop (Online), June 6-8, 2022

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Arbitrary Rectangle Collision Detection & Resolution - Complete!

In this video I once and for all solve axis aligned rectangle collision detection, demonstrating algorithms to handle arbitrary size rectangle vs rectangle collisions and collision resolution, applicable to "rectangle soups" or tile map based interactions. Source: https://github.com/OneL

From playlist Interesting Programming

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Shaded Area in Regular Hexagon? (visual proof)

This is a short, animated visual proof showing two methods to find a particular shaded area in a regular hexagon arising by shading regions created by four midpoint line connections. #manim #math #mathvideo #mathshorts #geometry #hexagon #animation #theorem #pww #proofwithoutwords #visualp

From playlist Proofs Without Words

Related pages

Dodecagon | Uniform tilings in hyperbolic plane | Schläfli symbol | Commutator subgroup | Vertex (geometry) | Coxeter notation | Geometry | Wythoff construction | Order-6 octagonal tiling | Orbifold notation | John Horton Conway