Monte Carlo molecular modelling software
Tinker, previously stylized as TINKER, is a suite of computer software applications for molecular dynamics simulation. The codes provide a complete and general set of tools for molecular mechanics and molecular dynamics, with some special features for biomolecules. The core of the software is a modular set of callable routines which allow manipulating coordinates and evaluating potential energy and derivatives via straightforward means. Tinker works on Windows, macOS, Linux and Unix. The source code is available free of charge to non-commercial users under a proprietary license. The code is written in portable FORTRAN 77, Fortran 95 or CUDA with common extensions, and some C. Core developers are: (a) the Jay Ponder lab, at the Department of Chemistry, Washington University in St. Louis, St. Louis, Missouri. Laboratory head Ponder is Full Professor of Chemistry, and of Biochemistry & Molecular Biophysics; (b) the Pengyu Ren lab , at the Department of Biomedical Engineering University of Texas in Austin, Austin, Texas. Laboratory head Ren is Full Professor of Biomedical Engineering; (c) Jean-Philip Piquemal's research team at Laboratoire de Chimie Théorique, Department of Chemistry, Sorbonne University, Paris, France. Research team head Piquemal is Full Professor of Theoretical Chemistry. (Wikipedia).
3D Game Maker (C++ and OpenGL)
This is something I have been working on as a hobby for several months. It's my game engine I have been programming from scratch. I have a lot more I would like to add but here is what I have so far.
From playlist 3D Programming
Operating system for beginners || Operating system basics
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing #operating_systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation o
From playlist Operating System
Unix for Programmers - My Computer Science Degree in the Real World
I took a unix for programmers in college while pursuing my computer science degree. Today as a software engineer, I want to see what was carried over from that classroom to the real world of software development. ---------------------------------------------------------- I share and docu
From playlist Computer Science
How to Work with Wikipedia Sandbox
This is a short video that helps students or editors of Wikipedia to access and edit in the Sandbox of their user account. This was made for the Wiki Edu Project. I do not own or hold copyright over any aspect of the Wikipedia site or its pages. ***There is no audio***
From playlist Wikipedia Education Dashboard Tutorials
What Is Quantum Computing | Quantum Computing Explained | Quantum Computer | #Shorts | Simplilearn
🔥Explore Our Free Courses With Completion Certificate by SkillUp: https://www.simplilearn.com/skillup-free-online-courses?utm_campaign=QuantumComputingShorts&utm_medium=ShortsDescription&utm_source=youtube Quantum computing is a branch of computing that focuses on developing computer tech
From playlist #Shorts | #Simplilearn
Many of us strive for perfection in software development, is this really an appropriate target to aim for? Perfect code is an illusion. Software engineering is an empirical discipline, and the software we create is only ever correct in a narrow context, from a technical and a social perspe
From playlist Software Engineering
Michael Joswig - What is Mathematical Software
What Is Mathematical Software? A short answer to this question is: Mathematical Software is what mathematics receives as a benefit from the digital age. This is relevant because Mathematical Software is useful in many ways. For instance, Mathematical Software serves as a tool to support
From playlist Research Spotlight
An intro to the core protocols of the Internet, including IPv4, TCP, UDP, and HTTP. Part of a larger series teaching programming. See codeschool.org
From playlist The Internet
Farmhouse Conf 2011 - Evan Phoenix
Evan is the creator of Rubinius, an open source Ruby software project. He has a beard and a cat named Fog. He’ll be talking about how he managed to land his dream job 4 years ago.
From playlist farmhouse Conf 2011
Open Source vs. Closed Source Software
In this video, you’ll learn more about the differences between open-source software and closed-source software. Visit https://edu.gcfglobal.org/en/basic-computer-skills/ for more technology, software, and computer tips. We hope you enjoy!
From playlist Technology Trends
Stanford Seminar - The Art of Tinkering: Loose Parts, Danger and Self-Directed Learning
Karen Wilkinson and Mike Petrich Exploratorium This seminar series features dynamic professionals sharing their industry experience and cutting edge research within the human-computer interaction (HCI) field. Each week, a unique collection of technologists, artists, designers, and activis
From playlist Stanford Seminars
DEFCON 19: Hacking MMORPGs for Fun and Mostly Profit
Speaker: Josh Phillips Senior Malware Researcher Online games, such as MMORPG's, are the most complex multi-user applications ever created. The security problems that plague these games are universal to all distributed software systems. Online virtual worlds are eventually going to replac
From playlist DEFCON 19
HITB SecConf 2009 Malaysia: Hardware is the New Software 1/6
Clip 1/6 Speaker: Joe Grand aka Kingpin (President, Grand Idea Studio) Society thrives on an ever increasing use of technology. Electronics are embedded into nearly everything we touch. Hardware products are being relied on for security-related applications and are inherently trusted,
From playlist Hack In The Box Malaysia 2009
MIT Milestone Celebration | The Future of OCW and Education
Harold Abelson, Professor, Electrical Engineering and Computer Science, MIT; Charles Vest, president, National Academic of Engineering, President Emeritus, MIT; John Seely Brown, former Chief Scientist, Xerox Corporation; Sam Pitroda, Chairman, National Knowledge Commission, Government of
From playlist MIT OpenCourseWare Milestone Celebration
Jensen Huang — NVIDIA's CEO on the Next Generation of AI and MLOps
Jensen Huang is founder and CEO of NVIDIA, whose GPUs sit at the heart of the majority of machine learning models today. Jensen shares the story behind NVIDIA's expansion from gaming to deep learning acceleration, leadership lessons that he's learned over the last few decades, and why we
From playlist Top 10: MLOps Tutorials and Talks
Elizabeth Ramirez - Graph Database Patterns in Python - PyCon 2015
"Speaker: Elizabeth Ramirez Creating and using models from a graph database can be quite different to the ones used for row/column/document-oriented databases, in the sense that the same query patterns could differ significantly in structure and performance. This session will present how
From playlist Software Development Lectures
NOTACON 6: Hacking and Amateur Radio--Consumer Telecommunications is for Noobs
Speaker: Christopher Pilkington The idea of venturing into amateur radio seems ridiculous given the current economic conditions, and given most can already communicate globally using the Internet. The presentation will attempt to dispel some of the misconceptions of amateur radio (or at l
From playlist Notacon 6
3 Coding Tricks NO ONE Talks About
Get 2 months of Skillshare Premium for free --- https://bit.ly/forrestknight14 Everyone talks about the basics of programming and how to get started - myself included - but what about the things no one talks about? Those little coding tricks a software developer uses on a day-to-day basis
From playlist Software Engineering
If you are interested in learning more about this topic, please visit http://www.gcflearnfree.org/ to view the entire tutorial on our website. It includes instructional text, informational graphics, examples, and even interactives for you to practice and apply what you've learned.
From playlist Machine Learning
DevOpsDays Boston 2018 - Tinkertoys, microservices, and feature management... by Heidi Waterhouse
DevOpsDays Boston 2018 - Tinkertoys, microservices, and feature management: How to build for the future by Heidi Waterhouse It sounds simple to say that we will build one feature at a time, give it an API interface and allow it to connect with other features and microservices. The impleme
From playlist DevOpsDays Boston 2018