Tetris

Tetris (Atari video game)

Tetris (styled TETЯIS) is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari Games' version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play. In 1989, Atari Games released a port of their arcade version under their Tengen label for the Nintendo Entertainment System, despite it not being licensed by Nintendo for the system. There were also issues with the publishing rights for Tetris, and after much legal wrangling, Nintendo itself ended up with the rights to publish console versions, leaving Atari with only the rights to arcade versions. As a result, the Tengen game was only on the shelf for four weeks before Atari was legally required to recall the game and destroy any remaining inventory of its NES version. Nintendo produced its own version for the NES as well as a version for the Game Boy. Both versions were commercially successful and Nintendo held the Tetris license for many years. With fewer than 100,000 copies known to exist, the Tengen release has since become a collector's item, due to its short time on the market. Various publications have since noted that Tengen's Tetris was in some ways superior to the official NES release, especially since the Tengen game featured a two-player simultaneous mode not available in Nintendo's version. (Wikipedia).

Tetris (Atari video game)
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Play Tetris On Calculators!

This video is for fun. Just practicing my editing skills This is one more little known secret with some Canon calculators. By entering a specific code you can play a very simple form of the classic video game Tetris! Impress your friends with this one and have hours of fun.

From playlist Fake Videos!

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Tetris AI strength alt view: Cramped space, tetromino version

In https://youtu.be/ukXDCBewnsg I showcased a Tetris AI that can play almost indefinitely with a tetromino-only set. Let's see how the AI fares when the playing field size is halved All of the rest of the comments of that video also apply here. [Sorry about so repetitive content. This shou

From playlist Misc. productions

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Bot destroys Tetris (or at least plays better than an average human)

Writing a python program that plays Tetris (using some AI techniques, like reinforces learning). From random throwing pieces around to respectable string of tetrises and 100+ lines. Version of tetris game that I used is here: https://tetris.com/play-tetris/ -----------------------------

From playlist Bots Playing Games

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The Original Human TETRIS Performance by Guillaume Reymond

http://www.notsonoisy.com/gameover TETRIS played by real human-beings sitting in an auditorium: TETRIS is the 4th video performance of the GAME OVER Project, directed by the Swiss artist Guillaume REYMOND (NOTsoNOISY creative agency). This stop-motion video was shot and played for "LES U

From playlist Staff Favorites

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How to Make Video Games 8 : Make Tetris

Get Code & Images : https://goo.gl/C3WkvZ Best Unity Book : http://amzn.to/2tj5Wup Support Videos : https://www.patreon.com/derekbanas In this video I start making one of the greatest games ever being Tetris! I'm trying something new this time. In previous videos I tested ideas before vid

From playlist How to Make Video Games

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Let's make 16 games in C++: TETRIS

Download source: https://drive.google.com/uc?export=download&id=1X24AF6OYBp0dFDdjtTx0nlTrGOHb4uRr Tetris "Korobeiniki" arrangement Dave Wave

From playlist Let's make 16 games in C++/SFML!

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JavaScript Tetris

Play the Game & Get the Code : http://bit.ly/tetrisdesign Best Book : https://amzn.to/2MLRENY Subscribe to Me : http://bit.ly/2FWQZTx If you want to be a game creator in this video I’ll show you how to make the video game Tetris from scratch. The Tetris game design has been copied since 1

From playlist JavaScript Games

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Tetris AI strength alt view: Tetromino version

In https://youtu.be/-j9AG2I0f3Y I showcased a Tetris AI using a mixed tetromino+pentomino set. THIS video only contains tetrominos. All of the rest of the comments of that video also apply here: In April 2011, I published the source code to a piece puzzle game here at YouTube. You can see

From playlist Misc. productions

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DEFCON 15: Hack your brain with video games

Speakers: Ne0nRa1n Julian Spillane CEO Frozen North Productions, Inc Video games are the most effective and accessible tool for hacking your physical and mental state, yet the potential impact of these technologies has yet to be exploited. In this presentation we will take you on a journ

From playlist DEFCON 15

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SDS 551: Deep Reinforcement Learning — with Wah Loon Keng

#DeepReinforcementLearning #ReinforcemenLearning #AIEngineering In this episode, gifted author and software engineer Wah Loon Keng joins the podcast to dive deep into reinforcement learning. From its history to limitations, modern industrial applications, and future developments– there's

From playlist Super Data Science Podcast

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How to Make Video Games 10 : Make Tetris 3

Code Here : https://goo.gl/Xre2ne Best Unity 2D Book : http://amzn.to/2unEcTc https://www.patreon.com/derekbanas We continue making a Tetris clone in this video. Our goal this time is to get those Tetris shapes to stack on each other. A lot more goes into that then we may have thought. I'

From playlist How to Make Video Games

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Copyright Law for Video Games

From the Interactive Media & Games Seminar Series; Todd Smithline, Principal of Smithline PC addresses how the rules and mechanics of a game have historically not been protected by copyright. A recent spate of cases involving clones of mobile video games, however, is challenging that under

From playlist Interactive Media & Games Seminars FALL 2015

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8. Alpha, Beta, Gamer: Dev Mode / Joe Hart / ffconf 2017

A live performance of video games and stand up comedy from comedian and coder, including pre prepared web games to play and even creating a video game with the audience on stage in only 10 minutes.

From playlist ffconf 2017

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The Centre for Computing History at the TDL User Group

The Centre for Computing History brought a great collection of vintage computers and games consoles to the TDL User Group. In this video Jason from the centre explains what kit they were showing off at the event. More at http://thedigitallifestyle.com

From playlist Special Guest and Tours

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I made an A.I. to play Atari Breakout better than you

I've continued to study artificial intelligence, where in this video we take on one of my favorite games - Breakout. I've coded up a genetic algorithm using a much more complex method than last time. Rather than using specific heuristics based on known strategies, I coded my own implementa

From playlist Artificial Intelligence & Machine Learning

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Live from Retro Computer Festival 2019

Live tour and chat from the Retro Computer Festival 2019 held at the Centre for Computing History in Cambridge, UK.

From playlist Special Guest and Tours

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18. Fiction and Narrative in Video Games

MIT CMS.611J Creating Video Games, Fall 2014 View the complete course: http://ocw.mit.edu/CMS-611JF14 Instructor: Philip Tan, Rik Eberhardt, Andrew Grant In this lecture, the professors discuss the development of video game stories. License: Creative Commons BY-NC-SA More information at

From playlist MIT CMS.611J Creating Video Games, Fall 2014

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DEFCON 13: The Revolution Will Not Be Copyrighted: Why You Should Care About Free Culture

Speakers: Elizabeth Stark, freeculture.org Fred Benenson, freeculture.org The purpose of this paper is to explain and introduce the free culture movement and organization to the hacker community. We make the case that hackers should not only care about the ideas of free culture in the li

From playlist DEFCON 13

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Code-It-Yourself! Tetris - Programming from Scratch (Quick and Simple C++)

I mentioned in an earlier video that programming a Tetris clone is a good way to get going with programming as it makes you think about algorithms. Putting my money where my mouth is, I went ahead and did just that. GitHub: https://github.com/OneLoneCoder/Javidx9/blob/master/SimplyCode/On

From playlist Code-It-Yourself!

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TechTalk: Toshi Omagari - Arcade Typography

Toshi Omagari is a typeface designer originally from Japan, but now living and working in London.  Winner of numerous design awards, Mr Omagari has a passion for fonts and a particular appreciation for those found in arcade games. In 2019 Toshi released Arcade Game Typography, a book conta

From playlist TechTalks

Related pages

Tetris | Logarithmic growth | Tetris (NES video game)