Mathematical games

Seega (game)

Seega is an abstract strategy game that originated in Egypt. It can be played on boards with cells in a 5×5, 7×7 or 9×9 disposition. Other names include Seejeh, Siga and Sidjah. The board starts out empty, and players take turns placing two pieces in any empty cell, excluding the center cell. Then, players move their pieces trying to bound their opponent's pieces to remove them. The game has been described in literature at least since 1836. (Wikipedia).

Seega (game)
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The Hide&Seek Games Festival 2009

A personal video, what I did last weekend. The Hide&Seek Games Festival 2009, games for grown-ups. http://hideandseekfest.co.uk/

From playlist My Other Videos

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Go Lesson 1: The flow of the game | Playing Go | N J Wildberger

A first lesson on how to play Go, from an advanced amateur player, with an emphasis on the overall strategical flow of the game. Go is an ancient board game, originally from China, and played widely also in Japan, Korea, Taiwan, and indeed throughout the world. It has seen considerable p

From playlist Playing Go

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[SPACE GAMES] Battlestation Harbinger REVIEW - April 2016

Hello and welcome to What Da Math?! Check out the new Patreon page and help the channel grow: https://www.patreon.com/user?u=2318196&ty=h Battlestation Harbinger is a simple, yet quite entertaining rogue-lite strategy game that combines gameplay elements from FLT and simple real-time str

From playlist Space Games REVIEW

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What is a Game?: Crash Course Games #1

Welcome to Crash Course Games! In this series our host Andre Meadows is going to discuss the history and science of games. We’re going to talk about video games of course, but also board games, role playing games, card games, even sports! But before we get ahead of ourselves we are going t

From playlist Games

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Half-Life 2 Episode 2 attract mode / main menu

Valve's Half-Life two, episode two, attract mode / main menu. Serves as a quick catch-up on the render capability art / upgrade compared to previous installments.

From playlist Misc. video game videos

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Nerd Wars WTF 2: Snarf, Ewoks, Dr Doom, Flash, Sonic and more

An all new Nerd Wars for you featuring fan suggested matchups! Dr Doom vs Shredder Snarf vs Ewoks Flash vs Sonic the Hedgehog Punisher vs Rorshach Don't forget to join us on facebook at http://facebook.wackygamer.com/. Bonus video: awesome baby surprise... http://www.youtube.co

From playlist Wackygamer

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Checkmate - Animated Short Film About a Chess Game

This film was made for an art installation as introduction for a reading about historic events. The end title reads: "Life is a game" Idea: Marie Strübe Cinematography & Animation: Kai Kostack Music: Gustav Holst - The Planets, Op. 32 - I. Mars, the Bringer of War (CC PD) Software: Blende

From playlist Artistic Works

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Don't Starve Game

Because you guys seem to love games I thought I'd Don't Starve game walkthrough. This game shows you just how great a 2D game should be. When I start making games, I'm definitely making a game similar to this. So often beginning developers try to make Atari type or first person shooter ga

From playlist Random Videos

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Half-Life 2 Episode 1 attract mode / main menu

Valve's Half-Life two, episode one, attract mode / main menu. Serves as a quick catch-up on the render capability art / upgrade compared to previous installments.

From playlist Misc. video game videos

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Queerness and Video Games: Identity, Community & Design

From the Interactive Media & Games Seminar Series; Bonnie Ruberg, Provost's Postdoctoral Scholar in the Interactive Media and Games Division at the University of Southern California addresses how for decades LGBTQ people have been underrepresented in mainstream video games. Queerness in vi

From playlist Interactive Media & Games Seminars WINTER 2016

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Unity Tutorial | How To Create Zombie Mobile VR Game In Unity3D | Session 06 | #unity3d | #gamedev

Don’t forget to subscribe! In this Unity tutorial, you will learn to create a zombie mobile VR game in Unity3D. This project is for any beginner, intermediate or expert developer in ( VR )Virtual Reality. The project will cover everything that is required to build and test a complete Zom

From playlist Create Zombie Mobile VR Game In Unity3D

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Casual Gaming: Crash Course Games #11

Today, we’re moving on from game consoles to talk about a bigger shift that was happening in the gaming industry. In the mid 2000s, we saw a proliferation of Internet accessible devices and with them gaming would expand to a new audience. We’re going to talk about two types of games that a

From playlist Games

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Stanford Seminar - How to Design Addictive Games

EE380: Computer Systems Colloquium Seminar How to Design Addictive Games Speaker: Chuck Clanton, Aratar A great game seduces its player into flow state. Since we know a lot about what flow state is and what it requires, you might imagine that game's design to be a lot of work, but not mys

From playlist Stanford EE380-Colloquium on Computer Systems - Seminar Series

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O'Reilly Webcast: Mobile Gaming - Are We Casual Enough Yet?

Designing for the casual gaming market With the rise of mobile gaming we are seeing a shift from Triple-A companies back to small groups or single developers making games. Designing for the casual market is harder than you may think. In this webcast talk by Jesse Freeman, author of Buildi

From playlist O'Reilly Webcasts 2

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Analog Minds: Learning Through Designing Tabletop Games

From the Interactive Media & Games Seminar Series; Chris Bennett with the Stanford Peace Innovation Lab, discusses when educators think of using games in learning environments, they typically assume digital games. But tabletop games have been used to teach all sorts of concepts including s

From playlist Interactive Media & Games Seminars FALL 2015

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Artificial Intelligence for General Game Playing

From the Interactive Media & Games Seminar Series; Michael Genesereth, Associate Professor of Computer Science at Stanford University, examines the challenges of general game playing and techniques for meeting those challenges. He also describes the annual GGP competition; and talks about

From playlist Interactive Media & Games Seminars FALL 2015

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O'Reilly Webcast: Game Jamming with HTML5

Game Jams are a lot of fun and are an important tool for creating new and unique game ideas. In this webcast talk Jesse Freeman author of Introducing HTML5 Game Development will cover some techniques to help you succeed in game jams with HTML5. We'll cover building project templates, reusa

From playlist O'Reilly Webcasts 2

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Mod-05 Lec-37 Backward Induction

Game Theory and Economics by Dr. Debarshi Das, Department of Humanities and Social Sciences, IIT Guwahati. For more details on NPTEL visit http://nptel.iitm.ac.in

From playlist IIT Guwahati: Game Theory and Economics | CosmoLearning.org Economics

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Making Small-Scale 2D Games with LÖVE 2D and Lua - CS50 Seminars 2021

Have you ever wanted to know how to create 2D games for profit or pleasure? In this one-hour session, you will learn (a) how to design a small-scope game that can be created within fourteen days, (b) how to get started using the LÖVE 2D framework to create your 2D game, and (c) how to avoi

From playlist CS50 Seminars 2021

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Rock My Minecraft

Yay!

From playlist Music Videos

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