A screening game is a two-player principal–agent type game used in economic and game theoretical modeling. Principal–agent problems are situations where there are two players whose interests are not necessarily matching with each other, and where complete honesty is not optimal for one player. This will lead to strategies where the players exchange information based in their actions which is to some degree noisy. This ambiguity prevents the other player from taking advantage of the first. The game is closely related to signaling games, but there is a difference in how information is exchanged. In the principal-agent model, for instance, there is an employer (the principal) and a worker (the agent). The worker has a given skill level, and chooses the amount of effort he will exert. If the worker knows his ability (which is given at the outset, perhaps by nature), and can acquire credentials or somehow signal that ability to the employer before being offered a wage, then the problem is signaling. What sets apart a screening game is that the employer offers a wage level first, at which point the worker chooses the amount of credentials he will acquire (perhaps in the form of education or skills) and accepts or rejects a contract for a wage level. It is called screening, because the worker is screened by the employer in that the offers may be contingent on the skill level of the worker. Some economists use the terms signaling and screening interchangeably, and the distinction can be attributed to Stiglitz and Weiss (1989). (Wikipedia).
Statistics Lecture 1.5 Part 1: Sampling Techniques
From playlist Statistics Playlist 1
Statistics Lecture 4.2 Part 1: Introduction to Probability
From playlist Statistics Playlist 1
Statistics Lecture 4.5 Part 2: Complementary Events with "At Least One"
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Statistics Lecture 4.3 Part 4: The Addition Rule
From playlist Statistics Playlist 1
Statistics Lecture 8.2: An Introduction to Hypothesis Testing
https://www.patreon.com/ProfessorLeonard Statistics Lecture 8.2: An Introduction to Hypothesis Testing
From playlist Statistics (Full Length Videos)
Statistics Lecture 1.1 Part 1: Key Words and Definitions
From playlist Statistics Playlist 1
PrepTest 4 Game 3: Street Cleaning Order Game // Logic Games [#15] [LSAT Analytical Reasoning]
This is the third game of the section, but it's definitely not the game you should *do* third. It may even be the easiest game of the section, though the first game also having been an order game means you can do pretty much either one first. The two-dimensionality of the game can be a cha
From playlist LSAT Games
PrepTest 4 Game 2: The Web M.D. of LSAT Games // Logic Games [#14] [LSAT Analytical Reasoning]
Today, we look at the second game from the third section of the February 1992 LSAT. As I've gone on to work other games from this section, I would definitely not place this as the second game I would want to attempt. It's not terribly difficult, but any time you have a grouping game in whi
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Statistics Lecture 4.2 Part 4: Introduction to Probability
From playlist Statistics Playlist 1
Flappy Bird Python Tutorial | Flappy Bird Game in Python | Python Projects for Resume | Simplilearn
🔥Artificial Intelligence Engineer Program (Discount Coupon: YTBE15): https://www.simplilearn.com/masters-in-artificial-intelligence?utm_campaign=FlappyBirdPythonTutorial-QPpPJy8UE_k&utm_medium=Descriptionff&utm_source=youtube 🔥Professional Certificate Program In AI And Machine Learning: h
From playlist Data Analysis | Learn Data Analysis | Simplilearn 🔥[2022 Updated]
How To Create Instant Arcade Game With JavaScript | Session 02 | #gamedev
Don’t forget to subscribe! In this project series, you will learn to create an instant arcade game with JavaScript. This tutorial guides you through the whole process of making a mobile web game with JavaScript and publishing it to market. Together we will build an arcade game and discu
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Abug Talks - Jason Nicholls demonstrates a new game for the BBC Micro: Tequila Worm.
Abug Talks - Jason Nicholls (jbnbeeb) demonstrates a new game for the BBC Micro: Tequila Worm. Virtual Abug Meet-Up - 16th May 2020. Recorded via Zoom during the Coronavirus Outbreak. Help us create more videos! Support us through Patreon : https://www.patreon.com/computinghistory Museu
From playlist Abug Meetups - May 2020
Platform with Level Editor (Rust+GGEZ) 2: Title screen
I'm making a platformer and level editor to go with it! The game itself is going to be pretty simple, since we are focusing on the level editing part. I'm thinking something like Mario Bros. but without the powers part Code: [https://github.com/brooks-builds/platformer_with_leve
From playlist Platform with Level Editor (Rust+GGEZ)
How To Create Instant Arcade Game With JavaScript | Session 01 | #gamedev
Don’t forget to subscribe! In this project series, you will learn to create an instant arcade game with JavaScript. This tutorial guides you through the whole process of making a mobile web game with JavaScript and publishing it to market. Together we will build an arcade game and discu
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How To Create Angry Birds Mobile Game In Construct 3 | Session 11 | #construct3 | #gamedev
Don’t forget to subscribe! In this series, you will learn how to use the Physics behaviour in Construct 3 to create a mobile game like Angry birds but you will also learn what features and considerations you should include in your game to make it mobile-friendly. Physics is an incredibl
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How To Create An Instant Javascript Game | Session 02
Don’t forget to subscribe! If you are interested in Javascript game development, this project will help you improve your development pipeline by making project-specific tools and use them to build in-game progression and quickly iterate on gameplay. This project series will guide you th
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Game Programming Patterns part 23.3 - (JavaScript, P5.js) Moving the level
We finish building out the level, and then make it move across the screen. However we have some performance issues. We will be fixing this by expanding the grid, and creating a camera so that we don't have to do so many calculations per frame. Links code - https://github.com/brooks-build
From playlist Game Programming Patterns Book
Highlight: Pitfall style game 18 - Refactoring Game Objects
Brooks is building a Pitfall clone called Jungle (until he finds a better name). Don't know what pitfall is? Watch this gameplay of the original game at https://www.youtube.com/watch?v=pslbO6Fddhw&t=391s. On this stream Brooks refactored the game objects to support adding the hearts into
From playlist Pitfall clone in web assembly (Rust)
How To Create An Instant Javascript Game | Session 03
Don’t forget to subscribe! If you are interested in Javascript game development, this project will help you improve your development pipeline by making project-specific tools and use them to build in-game progression and quickly iterate on gameplay. This project series will guide you th
From playlist Create An Instant JavaScript Game
PrepTest 6 Game 1: Animals in Cages Grouping Game // Logic Games [#21] [LSAT Analytical Reasoning]
I've never really warmed to grouping games. It doesn't really matter whether they're easy or hard games, I just don't particularly like the setups and deductions. Nevertheless, they do come up, and this is a great example of a grouping game with elements we can re-use. Subscribe: http://b
From playlist LSAT Games