In computer programming, a name collision is the nomenclature problem that occurs when the same variable name is used for different things in two separate areas that are joined, merged, or otherwise go from occupying separate namespaces to sharing one. As with the collision of other identifiers, it must be resolved in some way for the new software (such as a mashup) to work right.Problems of name collision, and methods to avoid them, are a common issue in an introductory level analysis of computer languages, such as for C++. (Wikipedia).
What happens when two objects collide? License: Creative Commons BY-NC-SA More information at http://k12videos.mit.edu/terms-conditions
From playlist Physics
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From playlist Chemistry
Collisions: Crash Course Physics #10
Get Your Crash Course Physics Mug here: http://store.dftba.com/products/crashcourse-physics-mug COLLISIONS! A big part of physics is understanding collisions and how they're not all the same. Mass, momentum, and many other things dictate how collisions can be unique. In this episode of Cr
From playlist Physics
Elastic and Inelastic Collisions
When you take a shot on a pool table or tackle someone in a football game, you're participating in a collision. But the two events we just mentioned are totally different kinds of collisions! But what are elastic collisions, and what are inelastic collisions? We have to learn the varieties
From playlist Classical Physics
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From playlist Chemistry
Heterogeneous Equilibrium - Homogeneous Equilibrium
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From playlist Chemistry
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From playlist Geometry
Solving Collision Problems with Momentum Conservation
This lesson quickly reviews the meaning of momentum conservation, explains in detail what an isolated system is, and then utilizes momentum conservation to solve three example problems. Problems include a hit-and-stick collision, a hit-and-bounce collisions, and a perfectly elastic collisi
From playlist Momentum and Collisions Tutorial Series
NOTACON 2: Recent Attacks Against Hash Functions
Speaker: Matthew Fanto In recent months, a large amount of research into the security of cryptographic hash functions has revealed serious flaws in every widely used hash function, including MD4, MD5, RIPEMD, HAVAL, SHA-0, and SHA-1. These flaws have far reaching consequences, as hash fun
From playlist Notacon 2
Edith Elkind: Coalitional Games on Sparse Social Networks
We consider coalitional games played on social networks (graphs), where feasible coalitions are associated with connected subsets of agents. We characterize families of graphs that have polynomially many feasible coalitions, and show that the complexity of computing common solution concept
From playlist HIM Lectures: Trimester Program "Combinatorial Optimization"
Asteroids part 28 - setting up bitmask for collisions
It's time to create another project using the BBECS crate! We'll be making the arcade game of asteroids! links * Code - [https://github.com/brooks-builds/](https://github.com/brooks-builds/) * BBECS - [https://crates.io/crates/bbecs](https://crates.io/crates/bbecs) *
From playlist asteroids
SCIENCE REACTS TO SHELTER by Porter Robinson & Madeon - Universe Sandbox²
Hello and welcome to What Da Math! In this video, we will talk about the science behind the music video by Porter Robison and Madeon known as Shelter. Check it out here: https://www.youtube.com/watch?v=fzQ6gRAEoy0 Patreon page: https://www.patreon.com/user?u=2318196&ty=h Enjoy and pleas
From playlist Universe Sandbox 2
Unity ECS Angry Bots demo - full code walkthrough
Walkthrough of this example by Mike Geig, https://github.com/UnityTechnologies/AngryBots_ECS. I forgot to mention in the video that the enemies are animated by their shader. It's the shader that makes them shimmy, not any MonoBehavior or ECS code. The video I mentioned, 'Converting scene
From playlist Unity DOTS (ECS and Job System)
Planet Fomalhaut Disappeared, Turned Out to Be a Collision
I wrote a foreword for this awesome Sci-Fi book here: https://amzn.to/3aGrg0I Get a Wonderful Person shirt: https://teespring.com/stores/whatdamath Alternatively, PayPal donations can be sent here: paypal.me/whatdamath Hello and welcome! My name is Anton and in this video, we will talk ab
From playlist Unusual Exoplanets
25c3: Making the theoretical possible
From playlist 25C3: Nothing to hide
Terraforming CERES - Universe Sandbox 2
Hello and welcome to What Da Math! In this video, we will try to terraform Ceres - the closest Dwarf Planet to us and one we've known about for over 200 years. Enjoy and please subscribe. Buy the game here: http://store.steampowered.com/app/230290 Twitter: https://twitter.com/WhatDaMat
From playlist Universe Sandbox 2
COMP1400 Week 6, Lecture 1
From playlist Programming for Designers - COMP1400-T2 (2010)
Friction: What is it and its types
This video explains, the nature of friction, the types of friction and how static varies from kinetic friction.I cover the coefficient of friction as well. See www.physicshigh.com for all my videos and other resources. If you like this video, please press the LIKE and SHARE with your pee
From playlist Dynamics