Game theory | Mathematical economics

Mean-field game theory

Mean-field game theory is the study of strategic decision making by small interacting agents in very large populations. Use of the term "mean field" is inspired by mean-field theory in physics, which considers the behaviour of systems of large numbers of particles where individual particles have negligible impact upon the system. This class of problems was considered in the economics literature by Boyan Jovanovic and Robert W. Rosenthal, in the engineering literature by Minyi Huang, Roland Malhame, and Peter E. Caines and independently and around the same time by mathematicians and Pierre-Louis Lions. In continuous time a mean-field game is typically composed by a Hamilton–Jacobi–Bellman equation that describes the optimal control problem of an individual and a Fokker–Planck equation that describes the dynamics of the aggregate distribution of agents. Under fairly general assumptions it can be proved that a class of mean-field games is the limit as of an N-player Nash equilibrium. A related concept to that of mean-field games is "mean-field-type control". In this case a social planner controls a distribution of states and chooses a control strategy. The solution to a mean-field-type control problem can typically be expressed as dual adjoint Hamilton–Jacobi–Bellman equation coupled with Kolmogorov equation. Mean-field-type game theory is the multi-agent generalization of the single-agent mean-field-type control. (Wikipedia).

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Related pages

Nash equilibrium | Complex adaptive system | Wiener process | Evolutionary game theory | Potential game | Aggregative game | Quantal response equilibrium | Fokker–Planck equation | Mean-field theory | Agent (economics) | Differential game | Optimal control | Stochastic differential equation | Hamilton–Jacobi–Bellman equation | Linear–quadratic–Gaussian control