In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified map can be exchanged between players, just by specifying the map seed. An example of a map seed in Minecraft is "-2242547518357798464". Map seeds are a type of random seeds. Games which use procedural generation and include support for setting the map seed include Ark: Survival Evolved, Minecraft, Factorio, SCP β Containment Breach, and the desktop version of Terraria. For Minecraft especially, there are websites and articles dedicated to sharing seeds which have been found to generate interesting maps. The map seed only has meaning in the context of the algorithm used to generate the map (that algorithm is often based on Perlin noise). So if the map generation algorithm changes, the map generated by a given seed will also change. Such changes are particularly obvious in Minecraft, where they are handled (or rather, not handled) by simply generating any newly explored chunks of an existing map using the new algorithm, leading to obvious and jarring discontinuities after upgrading. Favorable seeds can be used when speedrunning video games by specifying the map seed manually. (Wikipedia).
Mind maps: GeoGebra Notes New Feature!
π #GeoGebra Notes new feature! π β‘οΈ Create your own mind map β‘οΈ Format any way you like! https://www.geogebra.org/notes
From playlist New Features and Releases
Intersection of Planes on Geogebra
In this video, we look at a strategy for finding the intersection of planes on Geogebra.
From playlist Geogebra
Using a set of points determine if the figure is a parallelogram using the midpoint formula
π Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties. Given four points that repr
From playlist Quadrilaterals on a Coordinate Plane
Determine if a set of points is a trapezoid or not
π Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties. Given four points that repr
From playlist Quadrilaterals on a Coordinate Plane
Grid Painting Question (1 of 2: Establishing a base case)
More resources available at www.misterwootube.com
From playlist The Nature of Proof
Determining if a set of points makes a parallelogram or not
π Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties. Given four points that repr
From playlist Quadrilaterals on a Coordinate Plane
[Rust Programming] Learning to make a Roguelike - Day 39
[Recorded on 30 November, 2021] I've been playing Roguelikes for many years, and I've always thought about making one! Combine that with a desire to learn Rust, and we've got a match made in heaven. This session was recorded live from twitch on 30 November. I'm using the Roguelike Tutori
From playlist [Rust Programming] Writing Roguelike using RLTK
Indistinguishability Obfuscation from Well-Founded Assumptions - Huijia (Rachel) Lin
Computer Science/Discrete Mathematics Seminar I Topic: Indistinguishability Obfuscation from Well-Founded Assumptions Speaker: Huijia (Rachel) Lin Affiliation: University of Washington Date: November 16, 2020 For more video please visit http://video.ias.edu
From playlist Mathematics
[Rust Programming] Learning to make a Roguelike - Day 93
[Recorded on 25 April 2022] I've been playing Roguelikes for many years, and I've always thought about making one! Combine that with a desire to learn Rust, and we've got a match made in heaven. This session was recorded live from twitch on 25 April. I'm using the Roguelike Tutorial whic
From playlist [Rust Programming] Writing Roguelike using RLTK
BΓ©a de Laporte - Landau-Ginzburg potentials via projective representations
Many interesting spaces arise as partial compactifications of Fock-Goncharov's cluster varieties, among them (affine cones over) flag varieties which are important objects in representation theory of algebraic groups. Due to a construction of Gross-Hacking-Keel-Kontsevich those partial com
From playlist Combinatorics and Arithmetic for Physics: Special Days 2022
Ratios, rates, and proportions β Harder example | Math | New SAT | Khan Academy
Watch Sal work through a harder Ratios, rates, and proportions problem. Watch the next lesson: https://www.khanacademy.org/test-prep/new-sat/new-sat-math/new-sat-problem-solving-data-analysis/v/sat-math-q2-easier?utm_source=YT&utm_medium=Desc&utm_campaign=NewSAT Missed the previous lesso
From playlist Problem solving and data analysis | New SAT | Khan Academy
Create a Trapezoid with Given Area: More Formative Assessment via GeoGebra
GeoGebra Resource: https://www.geogebra.org/m/hjjzukgm
From playlist Geometry: Dynamic Interactives!
Elden Ring part 7 - How to increase flask charges
Welcome to another Elden Ring video! There is so much happening in this game, it's very hard to explore and find out where everything is yourself without some sort of guide. That is why in the first part of this video I will show you how to navigate around in the Elden Ring Interactive Map
From playlist Elden Ring Walkthrough
Ducks, Dragons, and the Essence of Composite Functions #SoME2
In this video, we'll be understanding what composite functions are using ducks and duck eating dragons and getting a feel for why the properties that arise from composite functions arise the way they do. Don't worry! No ducks were harmed in the making of this video! The topics we'll be un
From playlist Summer of Math Exposition 2 videos
How To Create Classic Roguelike Game In Unreal Engine - Part 1 | Session 04 | #gamedev
Donβt forget to subscribe! In this project series, you will learn to create a classic Roguelike Game in Unreal Engine. This series will teach you how to create a Roguelike game using Unreal Engine's Blueprints, a visual scripting system. We will start from scratch and create a basic Rog
From playlist Create Classic Roguelike Game In Unreal Engine - Part 1
Determine if a set of points is a parallelogram using the distance formula
π Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties. Given four points that repr
From playlist Quadrilaterals on a Coordinate Plane
Sparsifying and Derandomizing the Johnson-Lindenstrauss Transform - Jelani Nelson
Jelani Nelson Massachusetts Institute of Technology January 31, 2011 The Johnson-Lindenstrauss lemma states that for any n points in Euclidean space and error parameter 0 less than eps less than 1/2, there exists an embedding into k = O(eps^{-2} * log n) dimensional Euclidean space so that
From playlist Mathematics
Determine if a set of points is a parallelogram by using the slope formula
π Learn how to determine the figure given four points. A quadrilateral is a polygon with four sides. Some of the types of quadrilaterals are: parallelogram, square, rectangle, rhombus, kite, trapezoid, etc. Each of the types of quadrilateral has its properties. Given four points that repr
From playlist Quadrilaterals on a Coordinate Plane