From playlist everything
Fast Inverse Square Root — A Quake III Algorithm
In this video we will take an in depth look at the fast inverse square root and see where the mysterious number 0x5f3759df comes from. This algorithm became famous after id Software open sourced the engine for Quake III. On the way we will also learn about floating point numbers and newton
From playlist Summer of Math Exposition Youtube Videos
IEEE 754 Standard for Floating Point Binary Arithmetic
This computer science video describes the IEEE 754 standard for floating point binary. The layouts of single precision, double precision and quadruple precision floating point binary numbers are described, including the sign bit, the biased exponent and the mantissa. Examples of how to con
From playlist Binary
RubyConf 2022: 1.5 is the Midpoint Between 0 and Infinity by Peter Zhu
What’s the midpoint between 0 and infinity? Well, the answer differs depending on whether you are asking a mathematician, philosopher, or a Ruby developer. I’m not a mathematician or a philosopher, but I am a Ruby developer, so I can tell you that 1.5 is the midpoint between 0 and infinity
From playlist RubyConf 2022: Mini and Houston
My #MegaFavNumber – double precise!
The challenge: https://www.youtube.com/watch?v=R2eQVqdUQLI&list=PLar4u0v66vIodqt3KSZPsYyuULD5meoAo A fool's computations of astronomic proportions: https://youtu.be/P_R-CFRRsu4 More interesting things to devote your attention to: https://youtu.be/wOZosStBo40 https://youtu.be/31rMVDu0PKU
From playlist MegaFavNumbers
Physics 50 E&M Radiation (9 of 33) Plane E&M Waves
Visit http://ilectureonline.com for more math and science lectures! In this video I will mathematically explain electromagnetic radiation. Next video in series: http://youtu.be/oFRCRk7-j1o
From playlist PHYSICS 50 ELECTROMAGNETIC RADIATION
Discrete Structures: Floating-Point Representation and IEEE-754
In this session we'll learn how computers store floating-point numbers using a standard called IEEE-754. However, because the number of bits in the real standard is unwieldy, we will use a modified representation that uses fewer bits.
From playlist Discrete Structures, Spring 2022
From playlist Week 0 (Spring 2015)
The IBM Quantum team will take you on an unprecedented technological deep dive into the future of quantum computing. Using our Development Roadmap as our guide, the team will be sharing many new technological breakthroughs from 2021, making more announcements for 2022, charting a course to
From playlist Quantum Computing
Chapter 01.05: Lesson: IEEE-754 Single Precision Representation: Part 2 of 2
Learn how the IEEE-754 standard represents a floating point in single precision. For more videos and resources on this topic, please visit http://nm.mathforcollege.com/topics/floatingpoint_representation.html
From playlist Scientific Computing
From playlist Linear Algebra Ch 8 (updated Jan2021)
Stanford Seminar: Beyond Floating Point: Next Generation Computer Arithmetic
EE380: Computer Systems Colloquium Seminar Beyond Floating Point: Next-Generation Computer Arithmetic Speaker: John L. Gustafson, National University of Singapore A new data type called a "posit" is designed for direct drop-in replacement for IEEE Standard 754 floats. Unlike unum arit
From playlist Stanford EE380-Colloquium on Computer Systems - Seminar Series
Questions on the Table... - Smith - Workshop 2 - CEB T3 2019
Smith (London School of Economics, UK) / 14.11.2019 Questions on the Table: Stating Plainly Our Aims in Light of Our Acknowledged Ignorance and Training ---------------------------------- Vous pouvez nous rejoindre sur les réseaux sociaux pour suivre nos actualités. Facebook : ht
From playlist 2019 - T3 - The Mathematics of Climate and the Environment
Physics 50 E&M Radiation (2 of 33) Frequency and Wavelength
Visit http://ilectureonline.com for more math and science lectures! In this video I will explain electromagnetic radiation in terms of frequency and wavelength. Next video in series: http://youtu.be/t6EnTtkG4hA
From playlist PHYSICS 50 ELECTROMAGNETIC RADIATION
!!Con 2020 - Printing floating point numbers is surprisingly hard!! by Gargi Sharma
Printing floating point numbers is surprisingly hard!! by Gargi Sharma Not many of us have wondered “how are floating-point numbers rendered as text strings?” and for good reason! This doesn’t seem like a hard problem to solve! But even in 2020, you don’t have guarantees in some languages
From playlist !!Con 2020
Defcon 2015 20 20T261 20The 20Completion 20Back 1
From playlist DEFCON 15
COMP2041/COMP9041 - Values and Variables in Perl
COMP[29]041 Software Construction: Techniques and Tools Course Video: Values and Variables in Perl Featuring Jashank Jeremy UNSW Sydney
From playlist COMP2041/COMP9041 Software Construction: Techniques and Tools
Quantization, Gauge Theory, And The Analytic Approach To Geometric... (Lecture 1) by Edward Witten
PROGRAM : QUANTUM FIELDS, GEOMETRY AND REPRESENTATION THEORY 2021 (ONLINE) ORGANIZERS : Aswin Balasubramanian (Rutgers University, USA), Indranil Biswas (TIFR, india), Jacques Distler (The University of Texas at Austin, USA), Chris Elliott (University of Massachusetts, USA) and Pranav Pan
From playlist Quantum Fields, Geometry and Representation Theory 2021 (ONLINE)
0.1 + 0.2 is NOT 0.3 in Most Programming Languages
All about floating-point errors. Try Anvil: https://anvil.works/mcoding Most programming languages use a shared standard (IEEE 754 floating point numbers) for how to represent floating point numbers like 0.1. In this video, we see how these floats are represented and how this can cause un
From playlist How Python Works