Game theory

Game design

Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired seminal research in the fields of probability, artificial intelligence, economics, and optimization theory. Applying game design to itself is a current research topic in metadesign. (Wikipedia).

Game design
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3D Game Maker (C++ and OpenGL)

This is something I have been working on as a hobby for several months. It's my game engine I have been programming from scratch. I have a lot more I would like to add but here is what I have so far.

From playlist 3D Programming

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Design Thinking

If you are interested in learning more about this topic, please visit http://www.gcflearnfree.org/ to view the entire tutorial on our website. It includes instructional text, informational graphics, examples, and even interactives for you to practice and apply what you've learned.

From playlist Design Thinking

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Graphic Design

If you are interested in learning more about this topic, please visit http://www.gcflearnfree.org/ to view the entire tutorial on our website. It includes instructional text, informational graphics, examples, and even interactives for you to practice and apply what you've learned.

From playlist Graphic Design

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Seeing Design

In this video, you’ll learn how to broaden your definition of design through critical thinking, in order to see it in the world around you! Visit https://www.gcflearnfree.org/ to learn even more. We hope you enjoy!

From playlist Graphic Design

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What Is Design Thinking?

Design thinking can improve anything from a water bottle to a community water system. See how design thinking improves the creative process, from Professor Stefanos Zenios: http://stanford.io/1mgkHGR

From playlist More

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How To Create A 2d RPG In Game Maker | Session 04 | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create a 2d RPG in Game Maker. we'll be developing a top-down 2D RPG within Game Maker Studio 1.4 - from start to finish, we're going through it, and yes, even the most tedious parts! We will (mostly) go over the very

From playlist Create A 2d RPG In Game Maker

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How To Create A 2d RPG In Game Maker | Session 03 | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create a 2d RPG in Game Maker. we'll be developing a top-down 2D RPG within Game Maker Studio 1.4 - from start to finish, we're going through it, and yes, even the most tedious parts! We will (mostly) go over the very

From playlist Create A 2d RPG In Game Maker

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How To Create A 2d RPG In Game Maker | Introduction | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create a 2d RPG in Game Maker. we'll be developing a top-down 2D RPG within Game Maker Studio 1.4 - from start to finish, we're going through it, and yes, even the most tedious parts! We will (mostly) go over the very

From playlist Create A 2d RPG In Game Maker

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How To Create A 2d RPG In Game Maker | Session 01 | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create a 2d RPG in Game Maker. we'll be developing a top-down 2D RPG within Game Maker Studio 1.4 - from start to finish, we're going through it, and yes, even the most tedious parts! We will (mostly) go over the very

From playlist Create A 2d RPG In Game Maker

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Behind the Bezel: Coin-Op Arcade Video Game Cabinets as Design History

From the Interactive Media & Games Seminar Series; Raiford Guins, Associate Professor of Culture and Technology within the Department of Cultural Analysis and Theory at Stony Brook University, argues for an expanded view of ‘game design’ to account for the industrial and graphic design of

From playlist Interactive Media & Games SPRING 2015

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Game Design: Crash Course Games #19

Good game design is essential for a positive player experience whether it’s a board games, video game, or even dice game. So today, we’re going to take some time to give you an introductory overview of the process of creating a game, and talk about some of the popular design strategies gam

From playlist Games

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Play Ethics: Values, Virtues, and Videogames

From the Interactive Media & Games Seminar Series; Miguel Sicart, Computer Games & Research, IT University of Copenhagen asks what roles do playthings, from games to other forms of interactive entertainment, play in shaping our culture? Are games, and play, in realms beyond morality, or is

From playlist Interactive Media & Games Seminars FALL 2015

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Intro to UX Design - User Experience and You - Extra Credits

User experience designers act like translators between the game and the player, crafting everything from menus and tutorials to in-game effects to help players learn and interact with the systems. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________

From playlist Extra Credits: Game Careers

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The Four Types of Video Game Designers - Game Design Specializations - Extra Credits

Go to https://NordVPN.com/extracredits and use code EXTRACREDITS to get a huge discount on a 2 year plan plus 1 additional month free. It’s risk free with Nord’s 30 day money-back guarantee! Learn how a VPN works: https://www.youtube.com/watch?v=yCWNRzoQGis When most folks think of the

From playlist Extra Credits: Game Design

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Stanford Seminar - Speculation and Resonation

Dr. Rilla Khaled is an Associate Professor in the Department of Design and Computation Arts at Concordia University . April 29, 2022 Within LARP circles, the concept known as "bleed" is about carryover of experience between play and normal life. It is often considered a problem: play tha

From playlist Stanford Seminars

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Stanford Seminar - How to Design Addictive Games

EE380: Computer Systems Colloquium Seminar How to Design Addictive Games Speaker: Chuck Clanton, Aratar A great game seduces its player into flow state. Since we know a lot about what flow state is and what it requires, you might imagine that game's design to be a lot of work, but not mys

From playlist Stanford EE380-Colloquium on Computer Systems - Seminar Series

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So You Want To Be a Game Designer - Career Advice for Making Games - Extra Credits

Let's address some of the common misconceptions about what a game designer is, and the skills/knowledge you'll need to be successful. The best way to get practice is to start making games on your own, today! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)

From playlist Extra Credits: Game Careers

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Playing Like a Designer - II: How to Analyze Game Design - Extra Credits

All types of games offer value and learning for beginner and experienced game designers. But analyzing these games requires some familiarity with concepts and terms that will help you go beyond describing a game as "good" or "bad." Subscribe for new episodes every Wednesday! http://bit.ly/

From playlist Extra Credits: Game Careers

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O'Reilly Webcast: Gamification Patterns & Pitfalls

Gamification is a hot topic, with big brands and startups alike trying to leverage the power of points, badges, levels, challenges and rewards to engage users, generate virality and solve problems. Join Gabe Zichermann, Gamification Expert and Author as he discusses some of the main ways t

From playlist O'Reilly Webcasts

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How To Create A 2d RPG In Game Maker | Session 02 | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create a 2d RPG in Game Maker. we'll be developing a top-down 2D RPG within Game Maker Studio 1.4 - from start to finish, we're going through it, and yes, even the most tedious parts! We will (mostly) go over the very

From playlist Create A 2d RPG In Game Maker

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