The way how to show time using clocks. It is 12 hours video you can use as a screensaver on clock, every number changing is completely random. Please enjoy.
From playlist Timers
The shutter speed is the amount of time the shutter stays open. A slower shutter speed allows the camera to gather more light, while a faster shutter speed allows you to freeze the action and avoid blurry photos. We hope you enjoy! To learn more, check out our written lesson here: https:
From playlist Digital Photography
First High-Speed camera test video - Spin top
The first video downloaded off the high-speed camera I'm building. Recorded at 320x240 @ 940fps, playback at 30fps. For details on the system, see the thread over at 4hv.org: http://4hv.org/e107_plugins/forum/forum_viewtopic.php?38831
From playlist High-speed video
Shooting Bottled Water Close Up - High Speed Video
A close up at high frame rate of a compressed air gun shooting a 2L bottle full of water. Taken at 7645fps with a 40uS exposure time. Playback at 10fps.
From playlist High-speed video
MIT camera renders light at a trillion frames per second
Researchers at the MIT Media Lab can visualize the fastest thing in the universe, light.
From playlist Demos 24. Electromagnetic Waves
Subscribe to watch full natural history and science documentaries! A new documentary is uploaded every week. Facebook: https://www.facebook.com/thesecretsofnature Twitter: https://twitter.com/NatureUniversum We perceive time in terms of seconds -- the length of a heartbeat. We can't eve
From playlist Limits
Facebook: https://www.facebook.com/frameofessence Twitter: https://twitter.com/frameofessence YouTube: https://www.youtube.com/user/frameofessence This is just a fun little thing I decided to make. More full science videos are coming soon!
From playlist Featured
"Bullet Time" with the Chronos high-speed camera
I used the Chronos high-speed camera to create an effect similar to Bullet Time in which the camera moves instantaneously (or just very quickly in this case). Chronos on Kickstarter: https://www.kickstarter.com/projects/1714585446/chronos-14-high-speed-camera Chronos camera review on EEV
From playlist Optics
Frame Rate - How Does Frame Rate Affect Gameplay? - Extra Credits
Why do developers sometimes cap frame rate at 30fps? Sometimes it's contractual - they're prohibited from making a PC version definitively better than its console equivalent - and sometimes it's bad architecture - a game that's programmed to check something every frame becomes more laggy t
From playlist Extra Credits (ALL EPISODES)
Game Programming Patterns part 11.2 - (Rust + GGEZ) Game Loop
We work on limiting the frames per second for the rust infinite runner, however things don't go so well for us. Links code - https://github.com/brooks-builds/learning_game_design_patterns twitter - https://twitter.com/brooks_patton book - http://gameprogrammingpatterns.ocm/ -- Watch liv
From playlist Game Programming Patterns Book
Shooting Bottled Water - High Speed Video
A 400psi compressed air gun shooting two water bottles. Video taken at 940fps, played back at 15fps initially, then 3.75fps in the replay at the end. Projectile impacts at 550km/h.
From playlist High-speed video
Game Programming Patterns part 11.3 - (Rust + GGEZ) Game Loop
I figured out how to properly limit the framerate and reduce tearing. There will still be some, but it will be greatly reduced. Links code - https://github.com/brooks-builds/learning_game_design_patterns twitter - https://twitter.com/brooks_patton book - http://gameprogrammingpatterns.oc
From playlist Game Programming Patterns Book
How Movies Trick Your Brain To See Movement
Episode 3 of 5 Check us out on iTunes! http://testtube.com/podcast Please Subscribe! http://testu.be/1FjtHn5 When we watch movies, our eyes are seeing thousands upon thousands of frames. But how exactly do movies trick our brains so things appear completely smooth? + + + + + +
From playlist How Movies Have Been Tricking Us For Over 100 Years
Coding Math: Episode 9 - Acceleration
In this episode we continue the basic physics for programmers series, adding acceleration into the mix. Support Coding Math: http://patreon.com/codingmath Source Code: http://github.com/bit101/codingmath
From playlist Episodes
PHYS 101 | Relative Motion 3 - Hunter, Butterfly, And, Selfie Stick
This material was produced by Rice Online (http://online.rice.edu) for PHYS101x Introduction to Mechanics at edX (http://edX.org) If you enroll in the full course (for free!), you will also have access to homework problems, solutions, an active discussion forum, an exam, and a certificat
From playlist PHYS 101 | 2D Kinematics
Einstein Didn't Invent Relativity! - Physics Explained for Beginners
Find out who came up with the concept of relativity in this video. Hey guys, I'm back with the final video on this channel for 2019! I hope it's been a good year for you. In this video, I wanted to discuss relativity, in order to get away a bit from the usual quantum chat. A lot of you w
From playlist Relativity by Parth G
Introduction to frames of reference
Introduction to what a reference frame is.
From playlist One-dimensional motion | AP Physics 1 | Khan Academy
The Crux of Special Relativity: Deriving the Lorentz Transformation (#SoME2)
In this video, we derive the Lorentz Transformation, which is like the foundation on which special relativity is built. I highly encourage you to "Pause and Ponder", and follow along with the proof, doing the algebra in your notebook alongside the video. For the graphs in this video, I us
From playlist Summer of Math Exposition 2 videos
This physics video tutorial provides a basic introduction into reference frames. Whenever you discuss an object's motion such as speed or velocity - you need to compare it with respect to something. And that something is the frame of reference.
From playlist New Physics Video Playlist
Highlight: Pitfall style game 15 - How slow can the game be on a Raspberry Pi 3?
Brooks is building a Pitfall clone called Jungle (until he finds a better name). Don't know what pitfall is? Watch this gameplay of the original game at https://www.youtube.com/watch?v=pslbO6Fddhw&t=391s. On this stream Brooks discovers that the game is very slow on the Raspberry Pi 3, us
From playlist Pitfall clone in web assembly (Rust)