Genetic algorithms | Nature-inspired metaheuristics | Evolutionary computation | Evolutionary algorithms | Optimization algorithms and methods
The Fly Algorithm is a type of cooperative coevolution based on the Parisian approach. The Fly Algorithm has first been developed in 1999 in the scope of the application of Evolutionary algorithms to computer stereo vision. Unlike the classical image-based approach to stereovision, which extracts image primitives then matches them in order to obtain 3-D information, the Fly Agorithm is based on the direct exploration of the 3-D space of the scene. A fly is defined as a 3-D point described by its coordinates (x, y, z). Once a random population of flies has been created in a search space corresponding to the field of view of the cameras, its evolution (based on the Evolutionary Strategy paradigm) used a fitness function that evaluates how likely the fly is lying on the visible surface of an object, based on the consistency of its image projections. To this end, the fitness function uses the grey levels, colours and/or textures of the calculated fly's projections. The first application field of the Fly Algorithm has been stereovision. While classical `image priority' approaches use matching features from the stereo images in order to build a 3-D model, the Fly Algorithm directly explores the 3-D space and uses image data to evaluate the validity of 3-D hypotheses. A variant called the "Dynamic Flies" defines the fly as a 6-uple (x, y, z, x’, y’, z’) involving the fly's velocity. The velocity components are not explicitly taken into account in the fitness calculation but are used in the flies' positions updating and are subject to similar genetic operators (mutation, crossover). The application of Flies to obstacle avoidance in vehicles exploits the fact that the population of flies is a time compliant, quasi-continuously evolving representation of the scene to directly generate vehicle control signals from the flies. The use of the Fly Algorithm is not strictly restricted to stereo images, as other sensors may be added (e.g. acoustic proximity sensors, etc.) as additional terms to the fitness function being optimised. Odometry information can also be used to speed up the updating of flies' positions, and conversely the flies positions can be used to provide localisation and mapping information. Another application field of the Fly Algorithm is reconstruction for emission Tomography in nuclear medicine. The Fly Algorithm has been successfully applied in single-photon emission computed tomography and positron emission tomography. Here, each fly is considered a photon emitter and its fitness is based on the conformity of the simulated illumination of the sensors with the actual pattern observed on the sensors. Within this application, the fitness function has been re-defined to use the new concept of 'marginal evaluation'. Here, the fitness of one individual is calculated as its (positive or negative) contribution to the quality of the global population. It is based on the leave-one-out cross-validation principle. A global fitness function evaluates the quality of the population as a whole; only then the fitness of an individual (a fly) is calculated as the difference between the global fitness values of the population with and without the particular fly whose individual fitness function has to be evaluated. In the fitness of each fly is considered as a `level of confidence'. It is used during the voxelisation process to tweak the fly's individual footprint using implicit modelling (such as metaballs). It produces smooth results that are more accurate. More recently it has been used in digital art to generate mosaic-like images or spray paint. Examples of images can be found on YouTube (Wikipedia).
Building a Fly Cutter - Addendum
Some Q&A; a follow-up of sorts, for the fly cutter build. Hope this answers some questions!
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Flies are some of the most agile and maneuverable creatures on Earth. While some technologies like airplanes and helicopters mimic the motions of flies, researchers have met significant challenges in scaling these devices down to smaller and smaller sizes. In the 3 May issue of Science, M
From playlist Robots, AI, and human-machine interfaces
How to use HTC Vive with Google Earth
Some basic controls when you use HTC Vive to fly in Google Earth.
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Ex: Vector App - Find an Airplane Direction In The Wind To Fly Due North
This video explains how to find the direction an airplane must fly in a wind to fly due north. Site: http://mathispower4u.com
From playlist Applications of Vectors
Get the Code: http://goo.gl/XmRUy Welcome to my Flyweight Design Pattern Tutorial! The flyweight design pattern is used to dramatically increase the speed of your code when you are using many similar objects. To reduce memory usage the flyweight design pattern shares Objects that are the
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What is a Bézier curve? Programmers use them everyday for graphic design, animation timing, SVG, and more. #shorts #animation #programming Animated Bézier https://www.jasondavies.com/animated-bezier/
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What Birds Have Taught Us In Aviation
#shorts Scientists have studied how birds function and if there are any new ideas they could take to improve planes. Join our YouTube channel by clicking here: https://bit.ly/3asNo2n Find us on Instagram: https://bit.ly/3PM21xW Find us on Facebook: https://bit.ly/3t2Huvb Find us on Twit
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Polynomials with Trigonometric Solutions (2 of 3: Substitute & solve)
More resources available at www.misterwootube.com
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Maths Problem: Two Trains One Fly
Two trains are travelling towards each other. Each train travels at 20mph. A fly travels back and forth between the trains. The fly travels at 30mph. If the trains start 200 miles apart, how far does the fly travel.
From playlist My Maths Videos
RL Debugging and Diagnostics | Stanford CS229: Machine Learning Andrew Ng - Lecture 20 (Autumn 2018)
For more information about Stanford’s Artificial Intelligence professional and graduate programs, visit: https://stanford.io/3prds3p Andrew Ng Adjunct Professor of Computer Science https://www.andrewng.org/ To follow along with the course schedule and syllabus, visit: http://cs229.sta
From playlist Stanford CS229: Machine Learning Full Course taught by Andrew Ng | Autumn 2018
Lecture 18 - Continous State MDP & Model Simulation | Stanford CS229: Machine Learning (Autumn 2018)
For more information about Stanford’s Artificial Intelligence professional and graduate programs, visit: https://stanford.io/3njDdzN Andrew Ng Adjunct Professor of Computer Science https://www.andrewng.org/ To follow along with the course schedule and syllabus, visit: http://cs229.sta
From playlist Stanford CS229: Machine Learning Full Course taught by Andrew Ng | Autumn 2018
Lecture 13 - Debugging ML Models and Error Analysis | Stanford CS229: Machine Learning (Autumn 2018)
For more information about Stanford’s Artificial Intelligence professional and graduate programs, visit: https://stanford.io/3E2bjyY Andrew Ng Adjunct Professor of Computer Science https://www.andrewng.org/ To follow along with the course schedule and syllabus, visit: http://cs229.sta
From playlist Stanford CS229: Machine Learning Full Course taught by Andrew Ng | Autumn 2018
The Future of Robotics and Artificial Intelligence (Andrew Ng, Stanford University, STAN 2011)
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Lecture 19 | Machine Learning (Stanford)
Lecture by Professor Andrew Ng for Machine Learning (CS 229) in the Stanford Computer Science department. Professor Ng lectures on the debugging process, linear quadratic regulation, Kalmer filters, and linear quadratic Gaussian in the context of reinforcement learning. This course pr
From playlist Lecture Collection | Machine Learning
How the Apollo Entry Guidance Algorithm Landed MSL on Mars - Simulated in Python
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Sparse Sensor Placement Optimization for Classification
This video discusses the important problem of how to select the fewest and most informative sensors for a classification problem. I will discuss the algorithm and give several examples. Book Website: http://databookuw.com Book PDF: http://databookuw.com/databook.pdf These lectures fo
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Dimitri Bertsekas: "Distributed and Multiagent Reinforcement Learning"
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Code is Here: http://goo.gl/TqrMI Best Design Patterns Book : http://goo.gl/W0wyie MY UDEMY COURSES ARE 87.5% OFF TIL July 16th ($9.99) https://www.udemy.com/ ➡️ Python Data Science Series for $9.99 : Highest Rated & Largest Python Udemy Course + 56 Hrs + 200 Videos + Data Science https
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4 Algorithms We Borrowed from Nature
We use algorithms every day for things like image searches, predictive text, and securing sensitive data. Algorithms show up all over nature, too, in places like your immune system and schools of fish, and computer scientists have learned a lot from studying them. Here are four ways our te
From playlist Biology
Learn the physics behind how quadrotors fly and find out how they can by themselves without human help. License: Creative Commons BY-NC-SA More information at http://k12videos.mit.edu/terms-conditions
From playlist Things that Fly!