Roguelike video games | Video games using procedural generation
Endless Dungeon is an upcoming tower defense twin-stick shooter video game developed by Amplitude Studios and published by Sega. The game is a successor to Dungeon of the Endless (2014) and is set to be released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S in 2023. (Wikipedia).
just for completeness. this used to be my test labyrinth. now i have a new one to celebrate the new stuff i have implemented like night mode and the level editor. now level 7 can go to its well earned retirement.
From playlist Labyrinth
One of my 3D Labyrinths. I love this architecture. It is completely randomly generated. I just choose the best ones. But as it turns out, I almost always keep them. They are all so good.
From playlist Labyrinth
JavaScript Tutorial | How To Create A Dungeon Crawler Game In JS | Session 09 | #gamedev
Don’t forget to subscribe! In this JavaScript tutorial, you will learn to create a Dungeon Crawler Game in JavasScript. This tutorial will guide you through the main aspects of creating the dungeon crawler game. Together we will build game features with small iterations and discuss how d
From playlist Create A Dungeon Crawler Game In JS
JavaScript Tutorial | How To Create A Dungeon Crawler Game In JS | Session 08 | #gamedev
Don’t forget to subscribe! In this JavaScript tutorial, you will learn to create a Dungeon Crawler Game in JavasScript. This tutorial will guide you through the main aspects of creating the dungeon crawler game. Together we will build game features with small iterations and discuss how d
From playlist Create A Dungeon Crawler Game In JS
Procedural Generation - How Games Create Infinite Worlds - Extra Credits
Procedural generation can be used to create almost any kind of content, but in games, we usually see it used to create levels, enemy encounters, and loot drops. This random element allows games like Diablo to offer players infinite replayability, since every dungeon run will both look diff
From playlist Extra Credits (ALL EPISODES)
Open World Design - How to Build Open World Games - Extra Credits
Open world games offer players great opportunities to explore, but developers must figure out how to organize their team to create an immersive experience across so many hours of content. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Ex
From playlist Extra Credits (ALL EPISODES)
A. Lytchak - Convex subsets in generic manifolds
In the talk I would like to discuss some statements and questions about convex subsets and convex hulls in generic Riemannian manifolds of dimension at least 3. The statements, obtained jointly with Anton Petrunin, are elementary but somewhat surprising for the Euclidean intuition. For i
From playlist Ecole d'été 2021 - Curvature Constraints and Spaces of Metrics
Games You Might Not Have Tried #7 - Find New Games - Extra Credits
For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. We've got everything from philosophical robots to roving Vikings! You can browse a list of ALL games from previous videos a
From playlist Extra Credits (ALL EPISODES)
Marquis (1989): What the f**k did I just watch?
I recently passed 1,000 subscribers, and because we just discussed the deranged and perverted life of the Marquis de Sade, I thought it would be fun to show you guys a movie based on his life, especially since it is perhaps the most bizarre movie I've ever watched. And I think you will soo
From playlist What the France?!
Toys (Full Episode) | The 80s: Top Ten
Rob Lowe counts down the top ten toys of the ‘80s, revealing the stories behind He-Man, My Little Pony, Teenage Mutant Ninja Turtles and more. ➡ Subscribe: http://bit.ly/NatGeoSubscribe ➡ Get more Nat Geo Full Episodes: https://youtube.com/playlist?list=PLivjPDlt6ApSiD2mk9Ngp-5dZ9CDDn72O
From playlist Full Episodes | National Geographic
For the longest time, the Bastille trapped the people of Paris under its terrorizing shadow. It stood there, tall, in the middle of the city as an eternal reminder of royal despotism. Yet, when it was finally stormed on July 14th, 1789, the revolutionaries found no torture chambers and rot
From playlist Liberté, Egalité, Fraternité!
Video Games That Teach You QUANTUM PHYSICS!
Share on Facebook: http://on.fb.me/1EAM6FS Video games are more than just a fun way to waste time. They've been scientifically suggested to make us smarter, and may give us skills we can apply in the real world. So could a video game teach us something as complex as, say, quantum physics?
From playlist Jonathan's Top Videos of 2014!