Computer-generated choreography is the technique of using algorithms to create dance. It is commonly described as using computers for choreographing dances, creating computer animations, studying or teaching aspects of human movement, illustrating dance movements, or assistance in notating dances. It may also be applied in terms of choreographic software for stimulation, enabling real-time choreography and generative dance, or simulation with virtual dancers in the field of Dance technology. Historically, computers and dance can be traced back to the 1960s, for example, Michael Noll wrote an article about his work, titled "Choreography and Computers", published in Dance Magazine in 1967. Multiple projects have worked with computers and choreography to create movement materials, choreographic scores, and other digital outcomes, for example: * Merce Cunningham used the software Lifeforms by Credo Interactive (later Danceforms) to create dance works, starting in the 1990s with Thecla Schiphorst. * ChoreoGraph was a software tool from 1998 by choreographer Michael Klien and programmer Nick Rothwell. It was used to generate the score for the work Nodding Dog for the Volksoper Vienna as well as Duplex in 2001 and Einem in 2002 for Ballett Frankfurt, ZKM and Tanzquatier Wien. * Improvisation Technologies was a CD-Rom by William Forsythe and Christian Ziegler, Produced at ZKM Karlsruhe in 1999 Starting as a way to document his processes for Ballet Frankfort, Forsythe developed this digital tool for analyzing movement. * Software for Dancers was a UK-based project led by Scott deLahunta in 2002. Manifesting as a think tank, the project organized several workshops and symposia that explored rehearsal tools in the form of digital dance sketchbooks, performance tools, and documentation of dance. * Synchronous Objects uses the score of the Forsythe work One Flat Thing, reproduced (2000), to create data and transform the dance into choreographic objects. These objects include digital components such as the Counterpoint Tool. * Wayne McGregor has worked with the Choreographic Language Agent, an AI agent used to augment his process since 2004. The most recent iteration of this was Becoming a tool developed with Marc Downie and Nick Rothwell. The aim is to provoke new movement creation in the studio. * Choreographic Coding Lab is a touring laboratory looking to explore connections of the data generated during dance and choreography with coding. * Kate Sicchio joins the fields of computer-generated choreography and Live coding, through her projects Hacking Choreography (2012) and Hacking Choreography 2.0 (2014). * Analogues to computer-generated choreography can be seen in traditional dance such as the Maypole dancing. (Wikipedia).
I created this video with the YouTube Video Editor (https://www.youtube.com/editor)
From playlist 3d graphs
Research at NVIDIA: The First Interactive AI Rendered Virtual World
This AI breakthrough will allow developers and artists to create new interactive 3D virtual worlds for automotive, gaming or virtual reality by training models on videos from the real world. Learn more: https://nvda.ws/2KOTPMc
From playlist Featured Work - Business Collaborations
How to Use MATLAB System Objects
Create MATLAB® and Simulink® components for simulations involving dynamic systems, embedded controllers and other applications using a MATLAB System Object™. Create algorithms using the MATLAB System Object architecture, which is optimized to handle time-varying algorithms which depend on
From playlist “How To” with MATLAB and Simulink
Using Node.js To Create Electronic Dance Music
Did you know that we can create electronic dance music with JavaScript? Watch this presentation to learn how to do that with Node.js. CREDITS: This video was originally published on SFNode YouTube Channel (https://www.youtube.com/channel/UCbWHWaCKZqIm5pE5hSD7KFw). Please check out the cha
From playlist JavaScript
Linear Algebra for Computer Scientists. 13. Transformation Matrices
Animated computer graphics are based on models composed of thousands of tiny primitive shapes such as triangles, and each vertex in a model is encoded as a vector. This computer science video demonstrates how matrices are used to transform these vector. In particular you will learn how to
From playlist Linear Algebra for Computer Scientists
Complex Matrices ( An intuitive visualization )
Complex Matrices are not given enough credit for what they do and even when they are used its often introduced as an foreign entity. This video was made to shed light on such a misinterpreted topic. Timestamps 00:00 - Introduction 00:11 - Matrix 00:45 - Complex Number 02:50 - Complex Ma
From playlist Summer of Math Exposition Youtube Videos
Dummy Dance Moves - Ragdoll Disco Getting Out Of Hand
I was just testing the new flexible skin on these rigid body driven ragdolls but it got out of hand at some point... they just wanted to dance! - This elaborate character animation dance choreography has been real-time recorded and live animated in Blender. Music: Follow Me by Jimmy Fonta
From playlist Artistic Works
2.6 Mutual Attraction - The Nature of Code
Finishing off Chapter 2 on forces, let's look at an "N-Body Simulation" where all movers experience gravitational attraction with all other movers! https://thecodingtrain.com/learning/nature-of-code/2.6-mutual-attraction.html p5.js Web Editor Sketches: 🕹️ Mutual Attraction (N-Body): https
From playlist The Nature of Code 2
Visualising irrationality with triangular squares
NEW (Christmas 2019). Two ways to support Mathologer Mathologer Patreon: https://www.patreon.com/mathologer Mathologer PayPal: paypal.me/mathologer (see the Patreon page for details) Get ready for some brand new and very pretty visual proofs of the fact that root 2, root 3, root 5 and r
From playlist Recent videos
Building Event Driven, Reactive Apps with Temporal: Workflows vs Sagas
Many modern applications are implemented as event-driven, reactive applications. In this session we will compare choreography and sagas to orchestration and Temporal workflows when implementing event-driven applications. We will explore which approach provides the best reliability, the bes
From playlist Software Development
Carlton v. Fortnite — Copyright Dance-Off! (Real Law Review)
⭐️ Get my videos early & ad free (plus my exclusives!) only on Nebula. Save $10 per year! https://legaleagle.link/getnebula ⭐️ The first 500 Legal Eagles will get 2 months of unlimited learning on Skillshare for FREE: https://legaleagle.link/skillshare Carlton Banks, the Backpack Kid, and
From playlist Law Review News!
!!Con West 2020: Dr. Kate Compton - Of Muppets, Metaballs, and Ballroom Dance!
Presented at !!Con West 2020: http://bangbangcon.com/west Dr. Kate Compton's keynote, Of Muppets, Metaballs, and Ballroom Dance! #bangbangcon #bangbangconwest #bangbangconwest2020
From playlist !!Con West 2020
Science Bulletins: Tapping In—The Promise of Brain-Computer Interface
For decades, neuroscientists have sought to use electronics to communicate with the brain. Computing and surgical technique have now become sophisticated enough to implant devices directly into neural tissue. In this feature, researchers at Albany Medical Center and the Wadsworth Center at
From playlist Science Bulletins
Greg Moore - Square Dancing from the Viewpoint of a Mathematical Physicist
I will explain what modern western square dancing is and describe some mathematical viewpoints on the subject. The mathematics is neither complex nor deep, but it is fun. Greg Moore (Rutgers University)
From playlist Mikefest: A conference in honor of Michael Douglas' 60th birthday
Ask Adam Savage: Remembering the U2 and Blue Angels Flights from MythBusters
Tested member Cindy Klenk asked Adam, "What lingers in your mind about your U-2 flight ? And in your ride with the Blue Angels in the F/A-18 Super Hornet, how close did you come to blacking out in the positive G maneuvers?" Thank you, Cindy for your support and question! Join this channel
From playlist MythBusters-Related Videos
Apple's Diminishing Returns - This is Only a Test 617 - 9/16/21
Another duocast this week, as Jeremy joins Norm to recap the announcements and disappointments from Apple's California Streaming event, including the new technology in the latest generation of iPhones and Apple Watch. Plus, more thoughts on The Matrix, the launch of the Inspiration 4 missi
From playlist This Is Only a Test
Linear Algebra for Computer Scientists. 14. 3D Transformation Matrices
Most real time animated computer games are based on 3 dimensional models composed of thousands of tiny primitive shapes such as triangles, and each vertex in a model is encoded as a vector. In this computer science video you will learn how matrices are used to transform these vectors in th
From playlist Linear Algebra for Computer Scientists
LegalEagle v. GameTheorists - Did MatPat Plagiarise My Fortnite Analysis? (Real Law Review)
⭐️ Get my videos early & ad free (plus my exclusives!) only on Nebula. Save $10 per year! https://legaleagle.link/getnebula ⭐️ Maybe don’t steal from an actual copyright attorney… Try Dashlane free for 30 days: https://www.dashlane.com/legaleagle 10% off Dashlane Premium with the code "
From playlist Law Review News!