Elementary shapes

Capsule (geometry)

A capsule (from Latin capsula, "small box or chest"), or stadium of revolution, is a basic three-dimensional geometric shape consisting of a cylinder with hemispherical ends. Another name for this shape is spherocylinder. It can also be referred to as an oval although the sides (either vertical or horizontal) are straight parallel. (Wikipedia).

Capsule (geometry)
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Definition of spherical coordinates | Lecture 33 | Vector Calculus for Engineers

We define the relationship between Cartesian coordinates and spherical coordinates; the position vector in spherical coordinates; the volume element in spherical coordinates; the unit vectors; and how to differentiate the spherical coordinate unit vectors. Join me on Coursera: https://www

From playlist Vector Calculus for Engineers

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Geometry (1-1) First Terms

Geometry lecture on points, lines, and planes.

From playlist Geometry

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Geometry: Ch 5 - Proofs in Geometry (2 of 58) Definitions

Visit http://ilectureonline.com for more math and science lectures! In this video I will explain and give examples of definitions. Next video in this series can be seen at: https://youtu.be/-Pmkhgec704

From playlist GEOMETRY 5 - PROOFS IN GEOMETRY

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More resources available at www.misterwootube.com

From playlist Exploring Mathematics: Fractals

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Hyperbola 3D Animation | Objective conic hyperbola | Digital Learning

Hyperbola 3D Animation In mathematics, a hyperbola is a type of smooth curve lying in a plane, defined by its geometric properties or by equations for which it is the solution set. A hyperbola has two pieces, called connected components or branches, that are mirror images of each other an

From playlist Maths Topics

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Geoffrey Hinton: "Does the Brain do Inverse Graphics?"

Graduate Summer School 2012: Deep Learning, Feature Learning "Does the Brain do Inverse Graphics?" Geoffrey Hinton, University of Toronto Institute for Pure and Applied Mathematics, UCLA July 12, 2012 For more information: https://www.ipam.ucla.edu/programs/summer-schools/graduate-summe

From playlist GSS2012: Deep Learning, Feature Learning

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Spherical Coordinates - Denis Potapov

This video shows some basic facts about the classical spherical coordinates in vector calculus.

From playlist Dr Denis Potapov's videos

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What is the definition of a ray

πŸ‘‰ Learn essential definitions of points, lines, and planes. A point defines a position in space. A line is a set of points. A line can be created by a minimum of two points. A plane is a flat surface made up of at least three points. A plane contains infinite number of lines. A ray is a li

From playlist Points Lines and Planes

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HEDS | The MegaJoule Direct Drive Campaign: NIF Experiments on the Pathway to MJ Yield

HEDS Seminar Series – Michael Rosenberg – April 22nd, 2021 LLNL-VIDEO-824862

From playlist High Energy Density Science Seminar Series

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Geoffrey Hinton talk "What is wrong with convolutional neural nets ?"

Brain & Cognitive Sciences - Fall Colloquium Series Recorded December 4, 2014 Talk given at MIT. Geoffrey Hinton talks about his capsules project. Talks about the papers found here: https://arxiv.org/abs/1710.09829 and here: https://openreview.net/pdf?id=HJWLfGWRb

From playlist AI talks

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What's a plane? Geometry Terms and Definitions

Points, lines and planes are some of the fundamental objects in Euclidean geometry. Learn about the plane and its essential properties. Geometer: Louise McCartney Artwork: Kelly Vivanco Director: Michael Harrison Written & Produced by Kimberly Hatch Harrison and Michael Harrison ♦♦♦♦♦♦

From playlist Socratica: The Geometry Glossary Series

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FEM@LLNL | CHyPS: An MFEM-Based Material Response Solver for Hypersonic Thermal Protection Systems

Sponsored by the MFEM project, the FEM@LLNL Seminar Series focuses on finite element research and applications talks of interest to the MFEM community. On April 26, 2022, Robert Chiodi of the University of Illinois at Urbana-Champaign (UIUC) presented "CHyPS: An MFEM-Based Material Respon

From playlist FEM@LLNL Seminar Series

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Classical spherical trigonometry | Universal Hyperbolic Geometry 36 | NJ Wildberger

This video presents a summary of classical spherical trigonometry. First we define spherical distance between two points on a sphere, then the angle between two lines on a sphere (i.e. great circles). After a quick reminder of the circular functions cos,sin and tan, we present the main la

From playlist Universal Hyperbolic Geometry

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Lec 12 | MIT 16.885J Aircraft Systems Engineering, Fall 2005

Aerothermodynamics View the complete course: http://ocw.mit.edu/16-885F05 License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.mit.edu

From playlist MIT 16.885J Aircraft Systems Engineering, Fall 2005

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HEDS | Achieving a Burning Plasma on the National Ignition Facility Laser*

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From playlist High Energy Density Science Seminar Series

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Create An Interactive Procedural Mesh In Unreal Engine | Session 15 | #gamedev

Don’t forget to subscribe! In this project series, you will learn to create an interactive procedural mesh in Unreal Engine. This series is a special guide that will teach you the basic and complete usage of the Unreal Engine. You will learn how you can create an interactive procedural

From playlist Create An Interactive Procedural Mesh In Unreal Engine

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What is a Quadrilateral? – Geometric Shapes – Geometry

Quadrilaterals all have four sides, but they all look a little different. How many kinds of quadrilaterals do you know? In this video we’ll talk about the different types of quadrilaterals. These geometric shapes include the square, rectangle, parallelogram, trapezoid and rhombus. Anot

From playlist Euclidean Geometry

Related pages

Oval | Bisection | Line segment | Semicircle | Stadium (geometry) | Polyhedron | Sphere | Parallel (geometry)