Trees (data structures) | Geometric data structures

Bounding interval hierarchy

A bounding interval hierarchy (BIH) is a partitioning data structure similar to that of bounding volume hierarchies or kd-trees. Bounding interval hierarchies can be used in high performance (or real-time) ray tracing and may be especially useful for dynamic scenes. The BIH was first presented under the name of SKD-Trees, presented by Ooi et al., and BoxTrees, independently invented by Zachmann. (Wikipedia).

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Bounding volume hierarchy | Binary tree | Space partitioning | Ray tracing (graphics)