Hyperbolic tilings | Aperiodic tilings | Pentagonal tilings

Binary tiling

In geometry, the binary tiling (sometimes called the Böröczky tiling) is a tiling of the hyperbolic plane, resembling a quadtree over the Poincaré half-plane model of the hyperbolic plane. It was first studied mathematically in 1974 by . However, a closely related tiling was used earlier in a 1957 print by M. C. Escher. (Wikipedia).

Binary tiling
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Binary 4 – Floating Point Binary Fractions 1

This is the fourth in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video covers the representation of real numbers using floating point binary notation. It begins with a description of standard

From playlist Binary

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Binary 3 – Fixed Point Binary Fractions

This is the third in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. It covers the representation of real numbers in binary using a fixed size, fixed point, register. It explains with examples how to convert both po

From playlist Binary

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WHAT IS THE DEFINITION OF A MATHEMATICAL TILING: introducing the basics of math tiling | Nathan D.

I go through the basics behind the question, "what is the definition of a mathematical tiling". While introducing the basics of math tiling objects, we introduce the definitions of a partition, topological disc, and a prototile. By introducing these ideas and definitions, we are able to an

From playlist The New CHALKboard

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Introduction to Tiling Theory

In this mini-lecture, we explore tilings found in everyday life and give the mathematical definition of a tiling. In particular, we think about: (i) traditional Islamic tilings; (ii) floor, wallpaper, pavement, and architectural tilings; (iii) the three regular tilings using either equilat

From playlist Maths

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Binary 1 - Converting to and from Denary

This is the first in a series of computer science videos about the binary number system which is fundamental to the operation of a digital electronic computer. It covers the need for binary and details of how to convert positive whole numbers in base 10 into 8 bit binary, and vice versa.

From playlist GCSE Computer Science

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Domino tilings of squares | MegaFavNumbers

This video is part of the #MegaFavNumbers project. Domino tiling is a tessellation of the region in the Euclidean plane by dominos (2x1 rectangles). In this video we consider square tilings. Sequence, where each element is equal to the number of tilings of an NxN square, is growing reall

From playlist MegaFavNumbers

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Binary Tree 1. Constructing a tree (algorithm and pseudocode)

This is the first in a series of videos about binary trees. It is an explanation of the dynamic data structure known as the Binary Tree. It describes the way in which a binary tree is constructed, and how it can be represented numerically using a system of left and right pointers. This v

From playlist Data Structures

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Complexity of 2 Dimensional Symbolic Spaces | Nathan Dalaklis | math academic talks

I'm going to start documenting academic math talks I give here when I am able to do so. This is the first of the math phd student talks that I have given. It is an academic talk that I gave as a Math PhD student during my second semester of my first year in the PhD program. The talk concer

From playlist Academic Talks

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Binary 8 – Floating Point Binary Subtraction

This is the eighth in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video covers subtraction of floating point binary numbers for a given sized mantissa and exponent, both in two’s complement.

From playlist Binary

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zx sprite map tool v1.1

Been making some changes to my sprite tool for the zx spectrum next.

From playlist ZX Next Tools

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OSB 2015 - On-device, open source mobile vector rendering of OpenStreetMap - Justin Miller

Learn about the moving pieces of Mapbox GL, an open source framework for rendering beautiful maps based on OpenStreetMap-based data on Android and iOS. Find out what goes into making completely configurable world maps that are always up to date and always available in your pocket.

From playlist Open Source Bridge 2015

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Guest Video: OpenTechLab - IcoBoard FPGA Experiments

In this guest video, Joel from OpenTechLab reviews and experiments with the IcoBoard, which features the Lattice iCE40 FPGA, and firmware synthesis with the Open Source "IceStorm" tool-chain. icoBOARD is a FPGA based IO board for the RaspberryPi Part 2 is on his channel: https://www.youtu

From playlist Guest Videos

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Binary 2 - Two's Complement Representation of Negative Numbers

This is the second in a series of computer science videos about the binary number system which is fundamental to the operation of a digital electronic computer. It covers the two's complement system of representing positive and negative integers in binary. It demonstrates how two's comple

From playlist Binary

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Scalable Parallel Programming with CUDA on Manycore GPUs

February 27, 2008 lecture by John Nickolls for the Stanford University Computer Systems Colloquium (EE 380). John Nickolls from NVIDIA talks about scalable parallel programming with a new language developed by NVIDIA, CUDA. NVIDIA's programming of their graphics processing unit in para

From playlist Lecture Collection | Computer Systems Laboratory Colloquium (2007-2008)

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Lulu Qian - CS+Biology - Alumni College 2016

"A Future Written by Molecular Programmers" Lulu Qian, Assistant Professor of Bioengineering, is interested in engineering molecular systems with intelligent behavior: specifically, exploring the principles of molecular programs in nature with the end goal of recreating synthetic molecula

From playlist Talks and Seminars

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Learning to make a Roguelike in Rust - Day 5

[Recorded on 19 Sep 2021] I've been playing roguelikes for many years, and I've always thought about making one! Combine that with a desire to learn Rust, and we've got a match made in heaven. This session was recorded live from twitch on 19 September. I'm using the Roguelike Tutorial wh

From playlist [Rust Programming] Writing Roguelike using RLTK

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Geoffrey Grimmett (University of Cambridge, UK) by Geoffrey Grimmett

PROGRAM FIRST-PASSAGE PERCOLATION AND RELATED MODELS (HYBRID) ORGANIZERS: Riddhipratim Basu (ICTS-TIFR, India), Jack Hanson (City University of New York, US) and Arjun Krishnan (University of Rochester, US) DATE: 11 July 2022 to 29 July 2022 VENUE: Ramanujan Lecture Hall and online This

From playlist First-Passage Percolation and Related Models 2022 Edited

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Jens Vygen: Continuous approaches to VLSI routing

We survey the state of the art in VLSI routing, including continuous approaches such as fractional min-max resource sharing, continuous global routing, and goal-oriented shortest path search sped up by geometric distance queries. These are key components of BonnRoute, which is used for rou

From playlist Workshop: Continuous approaches to discrete optimization

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Stéphane Béreux: Identifying and Assessing Damage in Infrastructure Using TDA and Machine Learning

Title: Identifying and Assessing Damage inInfrastructure Using Topological Data Analysis and Machine Learning Abstract: Assessing the damage of concrete damage in infrastructure is an important task as many constructions are nearing the end of their service life. Currently, the technique

From playlist AATRN 2021

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Binary 7 – Floating Point Binary Addition

This is the seventh in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video covers adding together floating point binary numbers for a given sized mantissa and exponent, both in two’s complement.

From playlist Binary

Related pages

Baumslag–Solitar group | Quadtree | Horocycle | Cocompact group action | Hyperbolic geometry | Poincaré half-plane model | Geometry | Apeirogon | Hyperbolic tree | Binary tree | Einstein problem