In geometry, the biggest little polygon for a number n is the n-sided polygon that has diameter one (that is, every two of its points are within unit distance of each other) and that has the largest area among all diameter-one n-gons. One non-unique solution when n = 4 is a square, and the solution is a regular polygon when n is an odd number, but the solution is irregular otherwise. (Wikipedia).
Area of a Regular Polygon: Quick Demo
From playlist Geometry TikToks
What Is The Biggest Thing In The Universe?
Think big. Really big. Like, cosmic big. How big can things in the Universe get? Is a galaxy big? What about a supercluster? What is the biggest thing in the Universe? More info on the Great Attrractor here: http://www.youtube.com/watch?v=Z4nv-cP_qqg Ethan Siegel's Starts With a Bang ht
From playlist The Universe
The Tsar Bomba footage 50Mt. The largest nuclear detonation in history.
From playlist Best of Science!
What is a Regular Polygon? | Don't Memorise
To learn more about Polygons, enrol in our full course now: https://bit.ly/AreaOfARegularPolygon In this video, we will learn: 0:00 what is a regular hexagon? 0:33 what is a regular polygon? To watch more videos related to Geometry, click here: https://bit.ly/MiddleSchoolGeometryPart2
From playlist Area of a Regular Polygon
What are the names of different types of polygons based on the number of sides
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
What are four types of polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
Watch more videos on http://www.brightstorm.com/math/geometry SUBSCRIBE FOR All OUR VIDEOS! https://www.youtube.com/subscription_center?add_user=brightstorm2 VISIT BRIGHTSTORM.com FOR TONS OF VIDEO TUTORIALS AND OTHER FEATURES! http://www.brightstorm.com/ LET'S CONNECT! Facebook â–º https
From playlist Geometry
What is the difference between convex and concave polygons
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons
How To Create 3D Characters For Mobile Games | Session 06 | #gamedev
Don’t forget to subscribe! This tutorial will be covering how to avoid mistakes in making 3d character models for mobile games. What we will be learning is how to spot out any deformities within our character models. After finding out how to discover what an incorrect model looks like, we
From playlist Create 3D Characters For Mobile Games
How To Avoid Mistakes In Making 3d Character For Mobile Game | Session 06 | #gamedev
Don’t forget to subscribe! In this project series, you will learn how you can avoid mistakes in making a 3d character for a mobile game. This tutorial will be covering how to avoid mistakes in making 3d character models for mobile games. What we will be learning is how to spot out any
From playlist Avoid Mistakes In Making 3d Character For Mobile Game
4. Congruency, Similarity, and Scissors Congruency of Polygons
MASSOLIT Featured Course of the Month This video is one part of a series of lectures that make up one MASSOLIT course. The full course is freely available for one month and will be removed from YouTube at the end of September 2022. More info is available at https://www.massolit.io/?sourc
From playlist Maths
Lecture 7 - Heapsort / Priority Queues
This is Lecture 7 of the CSE373 (Analysis of Algorithms) course taught by Professor Steven Skiena [http://www3.cs.stonybrook.edu/~skiena/] at Stony Brook University in 2016. The lecture slides are available at: https://www.cs.stonybrook.edu/~skiena/373/newlectures/lecture7.pdf More infor
From playlist CSE373 - Analysis of Algorithms 2016 SBU
The Big Dipper is big. Come on, it's right there in the name. But how big is the Big Dipper if you could see it from all angles? More stories at: http://www.universetoday.com/ Follow us on Twitter: @universetoday Follow us on Tumblr: http://universetoday.tumblr.com/ Like us on Facebook: h
From playlist Guide to Space
Alex Wright - Minicourse - Lecture 2
Alex Wright Dynamics, geometry, and the moduli space of Riemann surfaces We will discuss the GL(2,R) action on the Hodge bundle over the moduli space of Riemann surfaces. This is a very friendly action, because it can be explained using the usual action of GL(2,R) on polygons in the plane
From playlist Maryland Analysis and Geometry Atelier
MIT 6.849 Geometric Folding Algorithms: Linkages, Origami, Polyhedra, Fall 2012 View the complete course: http://ocw.mit.edu/6-849F12 Instructor: Erik Demaine This lecture begins with definitions of origami terminology and a demonstration of mountain-valley folding. Turn, hide, color reve
From playlist MIT 6.849 Geometric Folding Algorithms, Fall 2012
How To Create 3D Characters For Mobile Games | Session 02 | #gamedev
Don’t forget to subscribe! This tutorial will be covering how to avoid mistakes in making 3d character models for mobile games. What we will be learning is how to spot out any deformities within our character models. After finding out how to discover what an incorrect model looks like, we
From playlist Create 3D Characters For Mobile Games
How To Avoid Mistakes In Making 3d Character For Mobile Game | Session 02 | #gamedev
Don’t forget to subscribe! In this project series, you will learn how you can avoid mistakes in making a 3d character for a mobile game. This tutorial will be covering how to avoid mistakes in making 3d character models for mobile games. What we will be learning is how to spot out any
From playlist Avoid Mistakes In Making 3d Character For Mobile Game
Video recording of the mega favourite number of a good friend. Fermat Primes on the OEIS: https://oeis.org/A019434 Video created using a colourful combination of DaVinci Resolve, Audacity, GIMP and TeXstudio. Music: Wholesome by Kevin MacLeod Link: https://incompetech.filmmusic.io/
From playlist MegaFavNumbers
How To Create Smart Contract To Mint NFTs On Polygon Blockchain | Session 01 | #blockchain
Don’t forget to subscribe! This project series is about how to create a smart contract to mint NFTs on Polygon Blockchain. Through this series, you will learn about the necessary tools, setting up the Polygon network, writing the NFT contract, deploying the NFTs to the Polygon network, a
From playlist Create Smart Contract To Mint NFTs On Polygon Blockchain
👉 Learn about polygons and how to classify them. A polygon is a plane shape bounded by a finite chain of straight lines. A polygon can be concave or convex and it can also be regular or irregular. A concave polygon is a polygon in which at least one of its interior angles is greater than 1
From playlist Classify Polygons