Binary 4 – Floating Point Binary Fractions 1
This is the fourth in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video covers the representation of real numbers using floating point binary notation. It begins with a description of standard
From playlist Binary
Binary 7 – Floating Point Binary Addition
This is the seventh in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video covers adding together floating point binary numbers for a given sized mantissa and exponent, both in two’s complement.
From playlist Binary
Chapter 01.05: Lesson: IEEE-754 Single Precision Representation: Part 2 of 2
Learn how the IEEE-754 standard represents a floating point in single precision. For more videos and resources on this topic, please visit http://nm.mathforcollege.com/topics/floatingpoint_representation.html
From playlist Scientific Computing
Go to https://www.youtube.com/watch?v=ICJ5dtBUc1M for replacement. Floating Pt Repre Ex Pt 1 of 2.
Learn via example how to represent a number in floating point. For more videos and resources on this topic, please visit http://nm.mathforcollege.com/topics/floatingpoint_representation.html
From playlist Scientific Computing
Convert a Base-60 Number to Base-10 with a Decimal
This video explains how to convert a base sixty number to base ten with a decimal. http://mathispower4u.com
From playlist Historical Counting Systems
IEEE 754 Standard for Floating Point Binary Arithmetic
This computer science video describes the IEEE 754 standard for floating point binary. The layouts of single precision, double precision and quadruple precision floating point binary numbers are described, including the sign bit, the biased exponent and the mantissa. Examples of how to con
From playlist Binary
Binary 5 – Floating Point Range versus Precision
This is the fifth in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. In particular, this video elaborates on the representation of real numbers using floating point binary notation. It explains how the relative allo
From playlist Binary
Binary 3 – Fixed Point Binary Fractions
This is the third in a series of videos about the binary number system which is fundamental to the operation of a digital electronic computer. It covers the representation of real numbers in binary using a fixed size, fixed point, register. It explains with examples how to convert both po
From playlist Binary
Stanford Lecture: Donald Knuth - "MMIX: A RISC Computer for the New Millennium" (February 9, 1999)
February 9, 1999 Professor Knuth is the Professor Emeritus at Stanford University. Dr. Knuth's classic programming texts include his seminal work The Art of Computer Programming, Volumes 1-3, widely considered to be among the best scientific writings of the century.
From playlist Donald Knuth Lectures
A brief video discussing primitive data types in Rust. This Rust programming language tutorial series is aimed at easing your training step by step. Rust is a systems level language aimed at speed and safety and can be run cross-platform, including embedded systems and even the browser w
From playlist Rust Tutorial
Discrete Structures: Floating-Point Representation and IEEE-754
In this session we'll learn how computers store floating-point numbers using a standard called IEEE-754. However, because the number of bits in the real standard is unwieldy, we will use a modified representation that uses fewer bits.
From playlist Discrete Structures, Spring 2022
AstroGPU CUDA Optimizations Part I - Mark Harris
Topic: AstroGPU CUDA Optimizations Part I Speaker: Mark Harris
From playlist Natural Sciences
ch1 3: Floating point representation. Wen Shen
Wen Shen, Penn State University. Lectures are based on my book: "An Introduction to Numerical Computation", published by World Scientific, 2016. See promo video: https://youtu.be/MgS33HcgA_I
From playlist CMPSC/MATH 451 Videos. Wen Shen, Penn State University
Rusty Keyboard (028) - Programming LEDs
This is #28 in my series of live streams on Twitch where I worked on making my own keyboard and writing its firmware in Rust. This stream I finished the keyboard, adding code to light up the LED lights under the keys in response to how many times and how quickly you press the individual k
From playlist Rusty Keyboard
Lec 10 | MIT 6.00 Introduction to Computer Science and Programming, Fall 2008
Lecture 10: Divide and conquer methods, merge sort, exceptions Instructors: Prof. Eric Grimson, Prof. John Guttag View the complete course at: http://ocw.mit.edu/6-00F08 License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.m
From playlist MIT 6.00 Intro to Computer Science & Programming, Fall 2008
Convert a Base-10 Number to a Decimal to Base-60
This video explains how to convert a base ten number to a different base. http://mathispower4u.com
From playlist Historical Counting Systems
Texture Sampling #1: Points & Borders
Texture Sampling is fundamental to all grahics these days, but I thought I'd have a bit of an exploration of what exactly goes on trying to emulate what we have come to expect of GPUs. In this video, I establish a little framework, and then create a texture sampling class to demonstrate va
From playlist Interesting Programming
AstroGPU CUDA Optimizations Part II - Mark Harris
Topic: AstroGPU CUDA Optimizations Part II Speaker: Mark Harris
From playlist Natural Sciences