Video games using procedural generation

Audiosurf

Audiosurf is a puzzle rhythm game created by Invisible Handlebar, a company founded by Dylan Fitterer. Its track-style stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008 over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the soundtrack composed by Pedro Macedo Camacho. The full version was for a long time only available for purchase through Steam, but was later released as a retail product in Europe, by Ascaron. Audiosurf was the first third-party game to use Valve's Steamworks technology. The Zune HD version was also released as Audiosurf: Tilt. The sequel, Audiosurf 2, was released to Steam Early Access in 2013 and was taken out of early access in 2015. (Wikipedia).

Audiosurf
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From playlist How To

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From playlist Blender as a Video Editor

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Don’t forget to subscribe! In this project series, you will learn to create an audio recognition system using ACRCloud. We will cover the details of interacting with the Acrcloud C# SDK for creating an audio recognition system. This project covers the details necessary to create an audio

From playlist Create Audio Recognition System Using AcrCloud C# SDK

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From playlist O'Reilly Webcasts 2

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From playlist Physics Demonstrations

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If you are interested in learning more about this topic, please visit http://www.gcflearnfree.org/ to view the entire tutorial on our website. It includes instructional text, informational graphics, examples, and even interactives for you to practice and apply what you've learned.

From playlist Listening

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Don’t forget to subscribe! In this project series, you will learn to create an audio recognition system using ACRCloud. We will cover the details of interacting with the Acrcloud C# SDK for creating an audio recognition system. This project covers the details necessary to create an audio

From playlist Create Audio Recognition System Using AcrCloud C# SDK

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From playlist Create Audio Recognition System Using AcrCloud C# SDK

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Audiosurf 2