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Technology
Computer science
Object-Oriented Programming
Object-Oriented Programming Principles
SOLID Principles
Single Responsibility Principle
Definition and importance
Examples of applying the principle
Common violations and their implications
Open/Closed Principle
Definition and importance
Extensibility without modification examples
Real-world scenarios and common misconceptions
Liskov Substitution Principle
Explanation and historical background
Code examples illustrating correct practice
Violations and their effects on system robustness
Interface Segregation Principle
Ideal practices for interface design
Examples of large and small interfaces
Consequences of not following the principle
Dependency Inversion Principle
Depend on abstractions, not concretions
Example implementations and real-world applications
Benefits and challenges in enforcing the principle
DRY (Don't Repeat Yourself)
Definition and rationale
Identifying duplication in code
Techniques for reducing redundancy
Refactoring examples
Role of inheritance and interfaces
KISS (Keep It Simple, Stupid)
Importance of simplicity in design
Balancing simplicity with functionality
Real-world examples and ongoing challenges
YAGNI (You Aren’t Gonna Need It)
Avoiding unnecessary complexity
Project planning and scope definition
Framework and library selection considerations
Other Best Practices
Encapsulation as a complementary principle
Favor composition over inheritance
Examples and scenarios
Benefits and trade-offs
Code readability and comment usage
Best practices for code commenting
Role of documentation in maintaining clarity
Testing methodologies in OOP
Unit testing object-oriented code
Role of mock objects and test doubles
Version control strategies for OOP projects
Branching strategies
Managing large legacy codebases
Continuous integration/deployment in an OOP context
Tools and practices
Handling dependencies and build processes
1. Core Concepts of Object-Oriented Programming (OOP)
First Page
3. Design Patterns in Object-Oriented Programming