Category: Artificial life models

RoboWar
RoboWar is an open-source video game in which the player programs onscreen icon-like robots to battle each other with animation and sound effects. The syntax of the language in which the robots are pr
EcoSim
EcoSim is an individual-based predator-prey ecosystem simulation in which agents can evolve. It has been designed to investigate several broad ecological questions, as well as long-term evolutionary p
Tierra (computer simulation)
Tierra is a computer simulation developed by ecologist Thomas S. Ray in the early 1990s in which computer programs compete for time (central processing unit (CPU) time) and space (access to main memor
Avida
Avida is an artificial life software platform to study the evolutionary biology of self-replicating and evolving computer programs (digital organisms). Avida is under active development by Charles Ofr
DarwinTunes
DarwinTunes was a research project into the use of natural selection to create music led by Bob MacCallum and Armand Leroi, scientists at Imperial College London. The project asks volunteers on the In
TechnoSphere (virtual environment)
TechnoSphere was an online digital environment launched on September 1, 1995 and hosted on a computer at a UK university. Created by Jane Prophet and Dr. Gordon Selley, TechnoSphere was a place where
Core War
Core War is a 1984 programming game created by D. G. Jones and A. K. Dewdney in which two or more battle programs (called "warriors") compete for control of a virtual computer. These battle programs a
Framsticks
Framsticks is a 3D freeware Artificial Life simulator. Organisms consisting of physical structures ("bodies") and control structures ("brains") evolve over time against a user's predefined fitness lan
List of digital organism simulators
No description available.
Gene Pool (software)
Gene Pool is an artificial life simulation created by Jeffrey Ventrella in 1997. It features physics-based 2D proto-swimming creatures (swimbots) that compete for mates and food.
3D Virtual Creature Evolution
3D Virtual Creature Evolution, abbreviated to 3DVCE, is an artificial evolution simulation program created by Lee Graham. Its purpose is to visualize and research common themes in body plans and strat